Ashes Blobset Tools

Wouldubeinta

Club Captain
Joined
Nov 26, 2016
Profile Flag
Australia
ashes_blobset_tools_1.jpg


ashes_blobset_tools_2.jpg


HOW TO USE:

Copy over your modded textures over to the AshesMods folder in their corresponding folders, going off the WhiteList.txt.

TXPK files, place them in the (AshesMods\txpk) folder.
M3MP files, place them in the (AshesMods\m3mp) folder.
BANK files, place them in the (AshesMods\sound) folder.
MSH files, place them in the (AshesMods\mesh) folder.
SHD files, place them in the (AshesMods\shader) folder.
daeSF files, place them in the (AshesMods\shader) folder.
MOB files, place them in the (AshesMods\mob) folder.

Example:
A logos would go in this location - (AshesMods\ui\club_logos\large_mirrored\acc.pc.dds)

For compressing a created blobset, select Options - Blobset Compression and tick the box.

To extract a Blobset file select Extract Blobset and pick a blobset file, example - (data-0.blobset.pc) and it will extract it to the programs root directory - (Ashes Blobset Tools\data-0.blobset.pc).

To create a (data-4.blobset.pc) file with all the modded files, select Create Blobset and it will save it to the Ashes game directory going off the Ashes Location.txt. So if your steam location is different to the default, change it in that txt file.

To Update the file mapping data, goto (Options->Update File Mapping Data) // This is only needed if there is a game update.

To Reset the games blobsets to their original state, goto (Options->Reset Blobset)

Ashes Blobset Tools.zip
 
Last edited:

anandponnath

Club Captain
Joined
Feb 11, 2013
Location
Bangalore
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Steam PC
ashes_blobset_tools_1.jpg


ashes_blobset_tools_2.jpg


HOW TO USE:

Copy over your modded textures over to the AshesMods folder in their corresponding folders, going off the WhiteList.txt.

TXPK files, place them in the (AshesMods\txpk) folder.
M3MP files, place them in the (AshesMods\m3mp) folder.

Example:
A logos would go in this location - (AshesMods\ui\club_logos\large_mirrored\acc.pc.dds)

For compressing a created blobset, select Options - Blobset Compression and tick the box.

To create a (data-4.blobset.pc) file with all the modded files, select Create Blobset and it will save it to the Ashes game directory going off the Ashes Location.txt. So if your steam location is different to the default, change it in that txt file.

To extract a Blobset file select Extract Blobset and pick a blobset file, example - (data-0.blobset.pc) and it will extract it to the programs root directory - (Ashes Blobset Tools\data-0.blobset.pc).

Ashes Blobset Tools.zip
Would be great if you could make the career save editor like DBC17 :) @wouldbeinta
 

Wouldubeinta

Club Captain
Joined
Nov 26, 2016
Profile Flag
Australia
Ashes Blobset Tools updated to 0.0.1.2

* Major Improvements with memory management, should improve speeds with extraction and creating blobsets, using a background worker now.
* Added more file support when creating a blobset.

MSH files, place them in the (AshesMods\mesh) folder.
SHD files, place them in the (AshesMods\shader) folder.
daeSF files, place them in the (AshesMods\shader) folder.
MOB files, place them in the (AshesMods\mob) folder.
 

Bluebagger

International Coach
Joined
Aug 15, 2009
Location
Sydney
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Xbox 360
  2. Don Bradman Cricket 14 - Steam PC
Hey Wouldy is there an editor for AC where we can edit the team lists and all that stuff?
 

Wouldubeinta

Club Captain
Joined
Nov 26, 2016
Profile Flag
Australia
I think that file is mostly for the on-disk stadiums. I've been having a look through all day at things.

Is this folder in the extracted files - "data-0.blobset\stadiums\stadiumcreator\" if so, you would need to create a txpk file for these images. And yes all the blobsets get extracted to the "data-0.blobset" folder.
 

Spoobir

Thread of the Month March 2018
Joined
Feb 18, 2007
@wasteyouryouth

I think you'll have problems editing the back drops for created stadiums as they are not just flat textures. Same for a lot of the other assets.

I haven't yet figured out a way to even view the .MSH files let alone edit them.
 

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