favourite: Bowling swing or spin that move a long way. Batting against spin with flight increased. really have to concentrate on timing as balls can come through the air at varying paces and you can end up being early or late
Least favourite - most things re. fielding, worst being where the bowler/keeper flings the ball behind them as they run away from stumps. ( lost count of how many run outs missed or even over throws conceded because of this dreadful part of the game). Also AI batting in tests leaves a lot to be desired most of the time, where they go from batting slowly and steady to suddenly slogging boundaries every over, or there is the other extreme where they just won't score( not sure if pitches type and condition has effect on this, especially soft pitches), especially against spinners, where can bowl lots of maidens in a row. Run rate will be like close to or below 1 and batter strike rate will be really low as well