There will no be 2D/3D graphics as such, as this will be an online game. Our current match engine is total autoplay. This is because the user is a simulated player in the team, and they dont' really have any choice in the selection of the team, etc. Attributes such as aggression and mentality may be added for human players at a later stage, but most of these run from the ratings that each user will initialize with.
The final output will be a scorecard and possibly commentary. The game is ready to output both, but we do not want to get too bat-trick'y'.