So the Fielding is not sorted still.
Think have to use
the same old trick to
*change the side mid game to bowling side and set the field urself *
Need to be used..
Basically the game has gone from 1 extreme to another in #online..
From easy lofted fine leg shots all day
......to ........
Packed off side fields with wide off bowling and no option to counter that on leg.
What was to be done : reduce 30 40 % timing window when a batsman shuffle in crease so that it's difficult to time on all leg after shuffle on off
What has been done : a brick wall + shot power 60 % reduced ....
Fail.
Point.
My main concern with batting is difficulty increasing by making timing window short. Thus making the player to play early .
I play on pro cam with no HUD and my best experience is with the following settings..
Batting base level - hard
100 for all the timing window parameters
Bal...
Ai do select human fields but it's rare and not a solution for the wrong Field settings in small formats.
If there is a option for ai *only* using user created fields that will be good.
Square shots on both sides are overpowered compared to straight shots in the V. Add to this * the ball going in air while playing late straight drives* makes things worse.
Simple patch addressing this will solve major batting problems.
Found a solution to avoid easy singles and doubles due to lazy fielder's and loopy throws.
Disable the r2 Sprint button.
U can swap r2 with r1 in the customize button settings on PS4.
This way defense will be thru r1 and somehow pressing and holding r1 doesn't make the batsman sprint.
R2...
..
Yes putting the various HUD to off helps
But the speed things should be displayed correctly.
As discussed in the online thread , the main problem online is the easy bowling (getting all 6 bowls in any desired area) compared to challenging batting.
Have also requested for seperate...
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