D
Dutch
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Well I be darned! Its mikey! Will give some feedback on this later today!PC Users - I would really like to know what you think of the Ball Physics in the current build. Haven't heard a peep out of anyone regarding this.
Well I be darned! Its mikey! Will give some feedback on this later today!PC Users - I would really like to know what you think of the Ball Physics in the current build. Haven't heard a peep out of anyone regarding this.
PC Users - I would really like to know what you think of the Ball Physics in the current build. Haven't heard a peep out of anyone regarding this.
Well to be clear I am a very average tennis player and have only recently got into tennis games on the PC: Full Ace is a very good game but I am enjoying AO tennis and see that it is coming on. Now playing Full Ace and looking past the obvious graphic and animation shortcomings it has, it does very much feel like tennis and more importantly it feels that my inputs, shot selection and execution, my positioning are having a visible and tangible effect on the game whereas wit AO tennis it feels more that my hand is being held......PC Users - I would really like to know what you think of the Ball Physics in the current build. Haven't heard a peep out of anyone regarding this.
Well to be clear I am a very average tennis player and have only recently got into tennis games on the PC: Full Ace is a very good game but I am enjoying AO tennis and see that it is coming on. Now playing Full Ace and looking past the obvious graphic and animation shortcomings it has, it does very much feel like tennis and more importantly it feels that my inputs, shot selection and execution, my positioning are having a visible and tangible effect on the game whereas wit AO tennis it feels more that my hand is being held......
......the top spin in Full Ace really curves through the air and jumps up at you as I have experienced on a real court and the back spin causes the ball to bounce less and slow down.....this makes for very realistic experiences.......I think FA has really got the physics nailed down well.....AO is coming along well and I enjoy it especially for the depth and the sense of actually being there rather than wit Full Ace whereas I find the whole experience a little flat because of the graphics.
So I think there could be more work done on giving the player the sense that his inputs are really causing the ball to do what it does for better or for worse.......an example is the return of service which even though it is red still falls in the court....I cant do that with Full Ace....it goes out and wide or long or in the net......
I think Full Ace does this quite well.....the slice serve really curves ?My problem is that ALL Tennis games have top and back spin showing on the ball graphically on the ball itself, and showing with how the ball arcs in the air, but only the very few games are intelligent enough to have had sidespin on the ball, every shot in real life that we see on the Telly and when we play, bends in flight, its natural ball physics, and yet coders seem reluctant to have this in their games except on Serves which sometimes curve in flight due to a slice Serve for example.
Lazyness is what it boils down to from coders, and I dont include Big Ant in that statement because AO Tennis does have some shots that show the ball spinning with slight sidespin and the ball bends in flight ever so slightly to depict how that sidespin is affecting the shot path in the air. I am hoping that mikeymerren and his team enhance that sidespin and make it more pronounced, it really would make things look better and play more realistically.
I think Full Ace does this quite well.....the slice serve really curves ?
Side spin is definitely something I want to look at. That curve from an awesome passing shot down the line - basically curving around the opponent... that's what I want.
Side spin is definitely something I want to look at. That curve from an awesome pamdassing shot down the line - basically curving around the opponent... that's what I want.
There is side spin - but currently there isn't a specific reason for it and it's very slight.
Need to have well timed high powered shots doing it or maybe having the modified top Spin (Aggressive Shot) getting it more.
PC Users - I would really like to know what you think of the Ball Physics in the current build. Haven't heard a peep out of anyone regarding this.
Don’t forget slice shots have plenty of side spin too!