Mono path[0] = 'C:/Users/x7-64/Desktop/ALPHA/TAOC_Alpha01_Data/Managed'
Mono path[1] = 'C:/Users/x7-64/Desktop/ALPHA/TAOC_Alpha01_Data/Mono'
Direct3D:
    Version:  Direct3D 9.0c [atklumdisp.dll 7.14.10.304]
    Renderer: NVIDIA GeForce GTS 250
    Vendor:   NVIDIA
    VRAM:     1024 MB
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
desktop: 1280x768 60Hz; virtual: 1280x768 at 0,0
<I> Initializing (RawInput).

<RI> Input initialized.

Non platform assembly: data-031FDDB0 (this message is harmless)
Non platform assembly: data-032604E8 (this message is harmless)
Non platform assembly: data-0C8D0048 (this message is harmless)
Non platform assembly: data-0326AEF0 (this message is harmless)
Platform assembly: C:\Users\x7-64\Desktop\ALPHA\TAOC_Alpha01_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Users\x7-64\Desktop\ALPHA\TAOC_Alpha01_Data\Managed\UnityScript.Lang.dll (this message is harmless)
pbscore = 0.2909091
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

pbscore = 0.3272727
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

pbscore = 0.2181818
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

pbscore = 0.2181818
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

pbscore = 0.3636363
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

pbscore = 0.2545454
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

pbscore = 0.2545454
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object)
BatsmanPlayTheStroke:Update()
 
(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)

