Features of the Game-September 4 (Contest in as well)

sid_19840

International Coach
Joined
Jun 28, 2005
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Kolkata,India
Online Cricket Games Owned
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FEATURES : SET 02

Monday, September 04, 2006

Overview of the game : - Sponsorships, game life cycle, Artificial Intelligence
At the start of play, the user?s chosen cricketer from any of the playable countries starts from a fixed bank balance determined by a mathematical equation based on over 10 factors. A top ranking player will have more money in the bank than a fresher.

Sponsorships and contracts

The developers have decided not to give any undue advantage to top ranking players. Hence, at the start of the game, all players will have no contracts signed either for sponsorships or with the boards or counties. However, the sponsorship contracts will appear proportionate to the level of the cricketer. A provincial or state level cricketer may not have that many sponsorship offers compared to an international star. You may choose whether to sign sponsorship contracts individually or to sign an agreement with a sport management firm who take care of your contracts.
The game is set in the year 2006. Selecting a player with a minimum age (say 17) will allow the gamers to play until 2031 world championship, which is the maximum life span the game supports.
Each world championship will see new countries entering the world cricket arena. The game automatically generates who the participants will be, depending upon previous tournament results. Thus, it may be of no surprise if you see Nepal or Hong Kong playing in the world championship in 2023!
Neural network-based Artificial Intelligence: The solution for realistic simulation of cricketers

The Player Evolution system (PES)

Player evolution system (PES) is an artificial neural network-based system that controls how a cricketer evolves over time, given several factors and trends. The system learns over time on how a player plays. As more and more data is gathered from previous tournaments, the system becomes more knowledgeable to predict the future course. Every cricketer is an independent entity in the game that is controlled, simulated and guided by the PES.
The Team Evolution System
Much like its counterpart, PES, this system guides controls and guides each individual international and domestic team in the game. There may be no surprise if Bangladesh wins a world cup in 2027 even if it is an AI-controlled country as the TES is an artificial neural network system.

Intelligent Squad Selection system

Yet another neural network system, this system selects squads and teams for all tournaments and matches (both for user and AI) based on certain factors, patterns and trends defined at the start of the game. As the game advances, the trends change along with the selection factors due to the system getting more data during the game time.
Say, player X gets injured and thus doesn?t get into the squad for all matches in a particular tournament. Whenever the selection process takes place for the next tournament, the player will first be judged whether or not he can get into the squad, by studying the previous trends for that particular player. The system then weighs the performances of the player in similar scenarios in the past and some other factors including ?team space factor? - this factor determines whether there is really a need of retaining player X at the cost of dropping other players. A trend and factor comparison is made of the player X to all other players that are to be selected. At this point of time, the gamers should not be surprised if player X gets dropped from the squad (or is retained at the expense of another) that may be due to various reasons that the AI ?determines? in real time and not necessarily due to factors that are pre-defined. To summarize, the ISSS selects the team or squad while keeping previous trends and records in mind and based on what future course to take.
The ISSS and the AI as a whole has been tested by supplying data from 2005 to predict major international teams as of April 2006 and it has generated squads to 90% accuracy.

Software Development Kit: Modding experience enhanced

This set contains only one feature that is modder friendly:
the Sponsorship System is editable except few locked sponsor entries that are not editable due to legal reasons.

The graphical side of the game:

The developers are trying to make the game as enjoyable as possible with some exciting features. Whenever possible, every set will contain a section dedicated to describing graphics in the game and some sets in the end of the campaign will also contain some screenshots. For those who have been wondering about the game-play aspect, you will have to wait until the end of the month as the developers will release details about the game-play at the end of all other feature releases.

Graphical Fact of this set: The award ceremony will be in 3D.

Discussion: As there is no explanation given to this fact, I am told by the developers to let the fans define on what it means by 3D and what exactly the awards ceremony will feature. As an incentive (for certain web communities), the top two correct guesses will earn a spot in the beta testing team. The judgment will be done based on comparison of what the fans describe to that of the screenshots and official description of the awards ceremony feature that will be available in the last week of September.

? 2006 Gamebience. All rights reserved.



(CONTEST:Please leave in your guesses in this thread regarding what 3D is meant above.Thanks.)
 
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well well well im starting to really like the sound of this game,will have to set some money back for this:)
 
Well, this set looks interesting! That AI system looks good!

And regarding the contest, 3D = 3-dimensional! ;)

Seriously, the awards could feature the actual trophy & some random persons, which would be in 3D! We could also respond to the questions asked to us when we are the Man-of-the Match, by selecing 1 option out of 5 (or something like that)! That could affect the attitude-character of the player!
 
I'm thinking that the players and trophy at the ceremony will be 3D and moving around and possibly a 2D black and white background that could be framed like it is a photograph (white border)....
 
i am thinking it could be a 3d rendered piece of code that shows someoen receiving the trophy and holding it up

who knows

sounds like a promising game :)
 
A fully 3D awards ceremony that shows the player going up to recieve his Man of the Match medal/series trophy. Then a short interview may take place where the player is asked several questions and can chose whether to reply positively or negatively, via a list of options aka Pro Evo Management style or maybe even Football Manager style.
 
lazy_chesnut said:
Is this for real?

yeah if it was april 1st then i would be asking the same question
 
sid_19840 said:
The contest or the game? The answer to both would be yes.

It's just that they talk about using neural networks for this, that and the other. Thing is, neural networks are usually run on supercomputers and are effectively in their infancy.
 
lazy_chesnut said:
It's just that they talk about using neural networks for this, that and the other. Thing is, neural networks are usually run on supercomputers and are effectively in their infancy.

Ah,I see.Are there any other games in the market that are using this ?
 
The 3D to me means that in the award ceremonies (taking place in the beautifully crafted stadia) you could say a few words, collect your trophy (if you won one), be interviewed, and mould your character, improve your image and change your perception. All of course in full 3D graphics!
 
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