Pro World Cricket Manager 2025 3D (alpha released)

TemPSaad

Game Developer
Joined
May 24, 2017

The Ultimate Tier-Based Cricket Manager Experience

Step into a living, breathing cricket world where your choices shape the future of your nation. Whether you're building an underdog team from scratch or managing a global powerhouse, every match, every player, and every decision counts.

Choose your path:

  • Lead an Associate Nation: Pick a Tier 2–4 team and fight your way up the ladder. Win matches to earn credits, unlock player upgrade packs, and strengthen your squad to climb the tiers. Reach Tier 1, qualify for the World Cup, and chase the ultimate glory.
  • Take Over a World-Class Team: Start with a Tier 1 international side. Your mission? Win the World Cup or at least protect your nation's pride by avoiding relegation to Tier 2.
  • Master the U21 Pipeline: Begin with a U21 squad and build a youth dynasty. Win U21 World Cups consistently and supply your national team with top-tier young talent. Champions at U21 level develop faster and hit international standards quicker.
  • Customize Your Cricket World: Create your own team from scratch or download legendary squads with unique traits and skill profiles. Launch custom tournaments with flexible rules, formats, and endless replayability.

KEY FEATURES

Global 5-Tier League System

  • 60 teams spanning all levels of international cricket
  • From elite Test nations to rising associate powers
  • Tier 5 exclusively for U21 national squads
  • Tier labels visible throughout (e.g. India (T1), Netherlands (T2))
  • Sorted by tier and points for clean navigation

Promotion & Relegation

  • Top 2 from Tiers 2–4 get promoted
  • Bottom 2 from Tiers 1–3 are relegated
  • Promoted squads receive automatic player upgrades
  • Season-end summaries show all movement and highlights

Dynamic Tier-Based Fixtures

  • Tier 1: Home-and-away double round-robin
  • Tiers 2–5: Single round-robin within each tier
  • Fixtures grouped by tier with clean, labeled presentation

Advanced Youth Development

  • U21 squads for every nation in Tier 5
  • Balanced squad roles: batters, bowlers, allrounders, keepers
  • Promote standout youth players to main squads
  • Track youth stats, form, and potential

World Cup & U21 World Cup

  • Senior World Cup: Held every 4 seasons for Tier 1 nations
  • U21 World Cup: Compete with youth squads on a global stage
  • Winners receive performance boosts and legacy stats
  • Consistent U21 winners feed stronger main squads

Player Progression System

  • Performance-based growth tied to player role
  • Role-specific skill paths: batters, bowlers, allrounders, keepers
  • Winning matches, tournaments, and promotions impacts growth
  • Youth champions develop faster and with higher potential ceilings

In-Depth Stats & Interface

  • Tier standings with promotion/relegation indicators
  • Full player and team statistics across leagues, youth levels, and World Cups
  • Season-end recaps: youth promotions, performance highlights, milestones

Save, Load & Customization

  • Save/load complete game world, preserving all tier and stat data
  • Create and manage your own teams or legendary squads
  • Launch custom tournaments with flexible formats and settings
  • Edit player abilities and traits to create your perfect XI
Download available on last page.
 
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select the team and then go to fixtures tab and click any of the matches tile to either play it or simulate it and you can simulate entire season as well , at the end of season a new window will show up displaying player retirements , players skills update , youth player promotion.

There are players traits which significantly changes the match situation.

here's a comprehensive breakdown of all traits and their impacts in the game:

POSITIVE TRAITS & THEIR IMPACTS

Batting Specialists:


  1. Power Opener
    • Effect: Up to 50% boost in scoring rate
    • Active: First 6 overs against new ball
    • Perfect for: Opening batsmen
  2. Consolidator
    • Effect: Up to 75% defensive boost
    • Active: After wickets fall
    • Perfect for: Middle order batsmen
  3. Spin Basher
    • Effect: Up to 60% boost against spin bowling
    • Active: Throughout innings
    • Perfect for: Middle order players
  4. Demolisher of Pace
    • Effect: Up to 60% boost against pace bowling
    • Active: After powerplay
    • Perfect for: Middle/death overs specialist
  5. Finisher
    • Effect: Up to 50% boost in death overs
    • Active: Final overs
    • Special: Higher chance of remaining not out
    • Perfect for: Lower order batsmen
  6. Mr. Wall
    • Effect: Up to 40% consistency boost
    • Active: Throughout innings
    • Special: Maintains consistent scoring pattern
    • Perfect for: Top/middle order
  7. Cheeky Bat
    • Effect: Up to 50% reduction in dot balls
    • Active: Throughout innings
    • Special: Increases singles/doubles frequency
    • Perfect for: Rotating strike
Bowling Specialists:

  1. New Ball Lover
    • Effect: Up to 60% bowling boost
    • Active: First 6 overs
    • Perfect for: Opening bowlers
  2. Miser
    • Effect: Up to 50% economy boost
    • Active: Throughout innings
    • Special: Reduces boundary percentage
    • Perfect for: Control bowlers
  3. Golden Arm
    • Effect: Up to 75% partnership-breaking boost
    • Active: Throughout innings
    • Special: More likely to break big partnerships
    • Perfect for: Change bowlers
  4. Death Bowler
    • Effect: Up to 60% boost in death overs
    • Active: Last 6 overs
    • Perfect for: Death over specialists
  5. Big Turn
    • Effect: Up to 60% spin bowling boost
    • Active: Overs 10-15
    • Perfect for: Spin bowlers
  6. Alpha Wolf
    • Effect: Up to 40% boost to next bowler
    • Active: Throughout innings
    • Special: Team boost effect
    • Perfect for: Lead bowlers
  7. Pace Demon
    • Effect: Up to 100% pace boost for one over
    • Active: One super-fast over per spell
    • Special: Temporarily reduces batter skills
    • Perfect for: Fast bowlers
Team Impact Traits:

  1. Mentor
    • Effect: Up to 20% team boost
    • Active: Throughout match
    • Special: Boosts entire playing XI
    • Perfect for: Senior players
  2. Intimidator
    • Effect: Up to 30% opponent debuff
    • Active: Throughout match
    • Special: Reduces opposing players' skills
    • Perfect for: Aggressive players
⚠️ NEGATIVE TRAITS & THEIR IMPACTS

  1. Nervous Batter
    • Effect: Up to 50% penalty in early innings
    • Risk: High chance of early dismissal
    • Reward: Performs well if survives initial period
    • Impact: Most significant in first 10 balls
  2. Concentration Loser
    • Effect: Up to 60% penalty after scoring 30
    • Risk: Increased chance of dismissal after 30 runs
    • Impact: Critical in middle overs
  3. Nervous Bowler
    • Effect: Up to 75% penalty after expensive over
    • Risk: Performance drops after conceding runs
    • Impact: Can affect entire bowling spell
  4. Rebel
    • Effect: ±20% random variation in skills each match
    • Risk/Reward: Highly unpredictable performance
    • Impact: Can be either brilliant or poor
Strategic Tips:

  • Pair positive traits with complementary roles (e.g., Power Opener for opening batsmen)
  • Use Mentor and Alpha Wolf traits to boost team performance
  • Be cautious with players having negative traits in crucial matches
  • Consider trait combinations when selecting playing XI
  • Use negative trait players strategically (e.g., Rebel in low-pressure games)
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Feel free to discuss about any features you want in this game and also tell me if you want real teams with real players instead of made up ones?
 
I dond have the time to test tonight but if this produces realistic scores this is an absolute game changer
feel free to test and tell me any features you want. I am really loving the player traits and after every season 1 to 3 players from the youth tab are transferred in to your squad and it's an addicting way to keep looking which youth player have which trait? the traits are really a game changer , player with the 5 star right trait can sometimes absolutely crushes the opponent team.
 
I chose to manage the weakest team and that team was literally carried by one guy namely Chapman whose got 5 star power opener and 3 star consolidator and 5 star finisher trait , the guy literally carried the batting lineup opening the innings and remaining not out and scoring half of the team runs , the team was that crap and didn’t won a single match lol.
 
feel free to test and tell me any features you want. I am really loving the player traits and after every season 1 to 3 players from the youth tab are transferred in to your squad and it's an addicting way to keep looking which youth player have which trait? the traits are really a game changer , player with the 5 star right trait can sometimes absolutely crushes the opponent team.
Will do when I have time. This would be useful for some personal projects
 
Can we create custom players, teams, league in this?... Basically can we use this to run leagues in planet cricket?...
 
Can we create custom players, teams, league in this?... Basically can we use this to run leagues in planet cricket?...
I have to program an editor to edit the teams , btw I have added 12 international teams with 15 players in each of them with randomly assigned skills and traits , it’s giving me some bug , hopefully over weekend I will look in to it and also the player editor
 
I have made changes to the game so now it uses real teams (12 international teams with 15 players in each team) more over I have enabled editing the players in the players tab so now you can edit players name , player role , bat, bowl ,fielding skills and add or remove any existing trait and adjust the strength of the trait

Will upload the updated version tonight.
 
I have made changes to the game so now it uses real teams (12 international teams with 15 players in each team) more over I have enabled editing the players in the players tab so now you can edit players name , player role , bat, bowl ,fielding skills and add or remove any existing trait and adjust the strength of the trait

Will upload the updated version tonight.
game updated to include player editor and international teams , check the opening post.
 
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BTW I am using AI tools to swiftly make any changes to the code so any features you want will be swiftly added in just few hours. I could never imagined in my life that programming could be automated but here we are now. I had just basic programming language and I developed a whole freaking game with the help of AI.

Now you can think of any features and it will be implemented in few hours or days at most.
 
BTW I am using AI tools to swiftly make any changes to the code so any features you want will be swiftly added in just few hours. I could never imagined in my life that programming could be automated but here we are now. I had just basic programming language and I developed a whole freaking game with the help of AI.

Now you can think of any features and it will be implemented in few hours or days at most.
Wow super... So if this works, can you add test and one day format to this?...
 
Basically I wrote 5000 lines of code in just 5 days using the AI coder which is good enough but not perfect as it keep accidentally deleting the working code again and again , current AI score in coding is only 65% in SW benchmark and hopefully next by next year the AI will be smart enough to understand the code completely and not make such silly mistakes and continuous trial and error.

Any guy with basic programming knowledge and understanding of syntax and variables and classes can actually develop any type of app by just simply telling the AI coder in plain English

When pinch hinter asked me that he wants an editor , I simply wrote in the AI coder that I want the players in players tab to be editable and in next 5 mins the editor was ready.
 
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