bowling idea

potholes

School Cricketer
Joined
Jan 5, 2004
Online Cricket Games Owned
I'm new to forums so sorry if people have read this in my other thread.

My idea for bowling is this:

First of all you could have wind direction as a variable in the game (to encourage swing and drift, like in cricket 97).
Secondly, u should be able to manipulate the ball icon on the HUD ie- Move the seam so it points towards the slips to get outswing, fine-leg for inswing and leave the seam relatively straight to find the seam. U should be able to pick a side of the ball too shine at the start of an innings so as the overs tick by u get on side shinier than the other to encourage swing. More seam movement is needed in the game as well. In real life the ball moves quite often on a good bowling pitch. In c2k5 when you get a ball to seam the batsmen will miss it and so will the keeper (unless u bowl the batsmen). In all honesty this is pathetic! Surely my ball icon manipulation idea can't be that hard to implement! I see post after post concentrating on the trivial issues of the game rather than the basic and most important mechanics of the game ie- bat on ball physics, ball on pitch physics, and ball through the air physics. Brian lara made more of an effort with this!
 

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