CoolGamePlayPatchBeta - RELEASED..., DOWNLOAD NOW!!!
Hi,
CoolGamePlayPatch - Beta is released now!!!
All the details in here: EAC 2004
Patch Direct Link:
http://eac2004.sphosting.com/cgpbeta.zip
(hot link restricted by this site. just cut the link and paste it in new browser window/u'r DL manager)
(req. to STE: ste, pls link this file to the downloads-patch sections. thanx)
(As this is the beta patch still there is room left for improvent and all that depends on your comments and feedbacks!, thanx in advance)
Patch Hilights:
-------------
This patch is for all the GameModes (EASY, NORMAL, HARD) as well as all Game Types(ODIs, TESTS)!!!
What this Patch is all about :
----------------------------
1. The stroke direction for all the strokes are edited as it is in real life. If u timed it well u may find lot of runs or it'll go straight to the fielder. The power in shot is also depends on timing. If u go 4 the 6 hit straight away u may be end in the fielders hand.
2. You don't find timing as easy straight way!, u need to spend more time in crease.
3. All Pitches are modified. You can expect the ball ripping through the keepers glouse in hard pitch with lot of bounce, where as in damp pitch, the bounce will be half stump high..;-{,
4. Out field conditions changed (Dusty pitch, the ball raise through the fence, where as in damp pitch u need to time it perfect to find the fence.
5. The Seam/swing movement of the ball varies from pitch to pitch, (in green pitch the ball swings L to R, or R to L, but in dusty pitch the ball slightly deviate!). The Spinners partying on dust bowl pitches as in sub continents, where as in other countries the spin will be less.
6. All field settings are changed depends on the situation of the match. Accurately positioned fielders 4 the ODIs as well as Tests.(both Computer and Custom fields are changed)
7. The AI of the computer is vastly improved. It more or less play depends on match situation. U can expect 120-170 runs in 20 overs game(dep. on the pitch type), 200-320 runs in the 50 overs game. In tests the avg run rate will be ranging from 2.5 to 4. (all the above are depends on various factors such as pitch type, match situation, and how well or how bad u bowl ;-]). The computer opponent is pretty hard to contain with in HARD mode. (but slightly low AI in normal mode, and bunch of bufoons in the Easy level).
and many more changes may be expected in next version! (all depends on u'r comments as well as feedbacks in the planetcricket forum!!!).
----------
BOSS
arkarthik2002@yahoo.com
Hi,
CoolGamePlayPatch - Beta is released now!!!
All the details in here: EAC 2004
Patch Direct Link:
http://eac2004.sphosting.com/cgpbeta.zip
(hot link restricted by this site. just cut the link and paste it in new browser window/u'r DL manager)
(req. to STE: ste, pls link this file to the downloads-patch sections. thanx)
(As this is the beta patch still there is room left for improvent and all that depends on your comments and feedbacks!, thanx in advance)
Patch Hilights:
-------------
This patch is for all the GameModes (EASY, NORMAL, HARD) as well as all Game Types(ODIs, TESTS)!!!
What this Patch is all about :
----------------------------
1. The stroke direction for all the strokes are edited as it is in real life. If u timed it well u may find lot of runs or it'll go straight to the fielder. The power in shot is also depends on timing. If u go 4 the 6 hit straight away u may be end in the fielders hand.
2. You don't find timing as easy straight way!, u need to spend more time in crease.
3. All Pitches are modified. You can expect the ball ripping through the keepers glouse in hard pitch with lot of bounce, where as in damp pitch, the bounce will be half stump high..;-{,
4. Out field conditions changed (Dusty pitch, the ball raise through the fence, where as in damp pitch u need to time it perfect to find the fence.
5. The Seam/swing movement of the ball varies from pitch to pitch, (in green pitch the ball swings L to R, or R to L, but in dusty pitch the ball slightly deviate!). The Spinners partying on dust bowl pitches as in sub continents, where as in other countries the spin will be less.
6. All field settings are changed depends on the situation of the match. Accurately positioned fielders 4 the ODIs as well as Tests.(both Computer and Custom fields are changed)
7. The AI of the computer is vastly improved. It more or less play depends on match situation. U can expect 120-170 runs in 20 overs game(dep. on the pitch type), 200-320 runs in the 50 overs game. In tests the avg run rate will be ranging from 2.5 to 4. (all the above are depends on various factors such as pitch type, match situation, and how well or how bad u bowl ;-]). The computer opponent is pretty hard to contain with in HARD mode. (but slightly low AI in normal mode, and bunch of bufoons in the Easy level).
and many more changes may be expected in next version! (all depends on u'r comments as well as feedbacks in the planetcricket forum!!!).
----------
BOSS
arkarthik2002@yahoo.com
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