sohum
Executive member
Whilst in the path of designing a simulation engine, I have run into the problem of probabilities. Not using them, but estimating them. Since there are a lot of experienced cricket viewers here, I'd like to poll the waters as to what you think applicable probabilities would be in an OD game, disregarding factors such as pitch, ground, field setting, etc.
Currently I have it set up like this:
Equally Matched Batsman/Bowler
0 runs: 62%
1-2 runs: 24%
3 runs: 5%
4 runs: 5.5%
6 runs: 1.5%
Wicket: 2%
Bowler Much Better
0 runs: 75%
1-2 runs: 4%
3 runs: 0.5%
4 runs: 0.4%
6 runs: 0.1%
Wicket: 20%
Batsman Much Better
0 runs: 18%
1-2 runs: 52%
3 runs: 7%
4 runs: 14%
6 runs: 8.5%
Wicket: 0.5%
There are a few other categories, but I'll adjust those based on your recommendations. Basically, in any given ball, what is the probability of a batsman getting X runs/wicket above?
It would be great to have statistics such as dot balls/singles/doubles/triples/fours/sixes/wicket deliveries in an average OD game, so if anyone can point me to anything liek that, it would be great too. Thanks!
Currently I have it set up like this:
Equally Matched Batsman/Bowler
0 runs: 62%
1-2 runs: 24%
3 runs: 5%
4 runs: 5.5%
6 runs: 1.5%
Wicket: 2%
Bowler Much Better
0 runs: 75%
1-2 runs: 4%
3 runs: 0.5%
4 runs: 0.4%
6 runs: 0.1%
Wicket: 20%
Batsman Much Better
0 runs: 18%
1-2 runs: 52%
3 runs: 7%
4 runs: 14%
6 runs: 8.5%
Wicket: 0.5%
There are a few other categories, but I'll adjust those based on your recommendations. Basically, in any given ball, what is the probability of a batsman getting X runs/wicket above?
It would be great to have statistics such as dot balls/singles/doubles/triples/fours/sixes/wicket deliveries in an average OD game, so if anyone can point me to anything liek that, it would be great too. Thanks!