KK's Commentary Mod

Haydenator

School Cricketer
Joined
Jan 17, 2004
Online Cricket Games Owned
Ive been mucking round with the sound files in cricket 2005, and my 12th man cds and ive decided to make a mod, ive already got a lot of classic calls up but im hopeing someone with BLIC can hook me up with the comm files so i can go the whole way? Any help with these would be appreciated

Cheers, KK
 
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How are you going to import these sound files in c2005?If you arent talking abt c2005 why have you posted this thread here?
 
I think he means putting BLIC sound files in C2005, just a guess.
 
Yeah man, im talking about cricket 2005, i guess i should have made myself clearer
 
Burma's finest can u plz read my sound importer post and tell me is it fine. Coz i wanna know if this this tutorial is good enough for simple sound importing like in game songs. I know i could experiment with commentary too but not too sure. Plz do check it here.
If u can plz post the improvements needed in this tutorial too
http://www.planetcricket.org/forums/showthread.php?t=15075
 
prasharry2k5 said:
Burma's finest can u plz read my sound importer post and tell me is it fine. Coz i wanna know if this this tutorial is good enough for simple sound importing like in game songs. I know i could experiment with commentary too but not too sure. Plz do check it here.
If u can plz post the improvements needed in this tutorial too
http://www.planetcricket.org/forums/showthread.php?t=15075
I've now read your post about importing music into C2K5. It seems very succinct and thorough and I'm sure it probably works fine. Unfortunately, a similar workflow will not work for commentary. :( I spent a long time trying to figure out exactly what the issue was but got nowhere fast. My best guess is that one requires the exact settings used in the original commentary in terms of bit-rate and frequency (and possibly file size too). That's why I was wondering if Haydenator had found a cunning solution to the commentary problem.
 
i've heard commentary from the Blic demo, and it is awesome. Ea on the other hand is weak in this point. It would rock if haydenator could do this....
 
Burma's Finest said:
I've now read your post about importing music into C2K5. It seems very succinct and thorough and I'm sure it probably works fine. Unfortunately, a similar workflow will not work for commentary. :( I spent a long time trying to figure out exactly what the issue was but got nowhere fast. My best guess is that one requires the exact settings used in the original commentary in terms of bit-rate and frequency (and possibly file size too). That's why I was wondering if Haydenator had found a cunning solution to the commentary problem.

Importing the songs this way works well. I've replaced all the in game songs with my own choices :) Be great to have some better commentary. Hopefully someone will work it out. If I hear Richie tell me my straight 6-hit has gone over the square leg boundary one more time I'll ... I'll ... I'll ...
:eek: :boxing
 
gonzo99 said:
Importing the songs this way works well. I've replaced all the in game songs with my own choices :) Be great to have some better commentary. Hopefully someone will work it out. If I hear Richie tell me my straight 6-hit has gone over the square leg boundary one more time I'll ... I'll ... I'll ...
:eek: :boxing
lol :)
 
gonzo99 said:
Importing the songs this way works well. I've replaced all the in game songs with my own choices :) Be great to have some better commentary. Hopefully someone will work it out. If I hear Richie tell me my straight 6-hit has gone over the square leg boundary one more time I'll ... I'll ... I'll ...
:eek: :boxing
I dont think sound importer can fix that bug.
 
can sound forge be useful in this whole thing

Can anybody tell me if sound forge can be used in anyway. Coz the other day i tried to open the file in sound forge it was not opening is there any patch to open the type of asf files in sony sound forge.
 

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