Bat Pics for bat making

Burma's Finest said:
I would gladly. However, I have absolutely no idea which bats relate to whiich .fsh file. I was lazily hoping that Barmyarmy or Langerrox would take care of that! :)

Here are the two lists again:

bats used said:
bat01 - Duncan Fearnley (langerrox)
bat02 - Bellingham Smith Fireblade (barmyarmy)
bat03 - GM Hero (langerrox)
bat04 - GM Maestro (langerrox)
bat05 - GM Maxi (barmyarmy)
bat06 - GM Purist (barmyarmy)
bat07 - Puma Classic (EA)
bat08 - Puma Octane (aussie1st)
bat09 - GN Gladius (langerrox)
bat10 - GN Longbow (aussie1st)
bat11 - GN Millennium (barmyarmy)
bat12 - GN Phoenix (langerrox)
bat13 - GN Powerbow (barmyarmy)
bat14 - Hunts County (Aryan)
bat15 - Plain (langerrox)
bat16 - Woodworm Wand (langerrox)
bat17 - Woodworm Torch (langerrox)
bat18 - Kookaburra Beast (langerrox)
bat19 - Kookaburra Kahuna (aussie1st)
bat20 - Kookaburra Belta (langerrox)
bat21 - Kookaburra Sword (Satish)
bat22 - Kookaburra Diablo (langerrox)
bat23 - Slazenger v900 (langerrox)
bat24 - Slazenger v1200 (GdK)
bat25 - MB Sher (langerrox)
bat26 - Slazenger v200 (GdK)
bat27 - Slazenger v600 (GdK)
bat28 - Slazenger v800 (GdK)
bat29 - MRF Genius (Satish)
bat30 - MRF Wizard (Satish)
bat31 - Ihsan King (Aryan)
bat32 - Ihsan Crown (Aryan)
bat33 - BAS Vampire (GdK)
bat34 - SF (Aryan)
bat35 - CA Gold (GdK)
bat36 - CA Plus (Aryan)
bat37 - MB Gold (Aryan)
bat38 - AS One (Aryan)
bat39 - BDM (barmyarmy)
bat40 - SS Elite (barmyarmy)
bat41 - KG (Aryan)
bat42 - RNS Larsons (Aryan)
bat43 - SG Red (barmyarmy)
bat44 - SG Black (barmyarmy)
bat45 - Britannia (Aryan)
bat46 - Hero Honda (Aryan)
bat47 - Sommers X (langerrox)
bat48 - MB Zulfi (Aryan)

fsh files said:
c84f08015acd2f30b942ea841e95cb57.fsh - batt - bat01
1fd22ce12e513d5ce2e0f88361de0fc7.fsh - batt - bat02
79f65c32410ac25d9e7bbbcebe7ffacf.fsh - batt - bat03
1e097b9cb417d405767a807a3ad2e44a.fsh - batt - bat04
6f5d7d79c5987bf16f135ba7cb29a7ad.fsh - batt - bat05
9504c06ff41ba823934a9b4cc252d73f.fsh - batt - bat06
acf5f739154a1951563a272e2935a7e7.fsh - batt - bat07
0e354322a53fd49144a69672cd3fb707.fsh - batt - bat08
32e2767fa352a2776b5f71a14e86786d.fsh - batt - bat09
41accf57c5e20f813dc7bff1555def5c.fsh - batt - bat10
47a80b81319ffb66e408d63c001335af.fsh - batt - bat11
58586d3d42a96f098af03ebad597edde.fsh - batt - bat12
45555b6bac0d61aea8638386866e2f81.fsh - batt - bat13
8732ee33f0fb3c9673229f63f6377739.fsh - batt - bat14
2fa2458baea647046de99b234fe22147.fsh - batt - bat15
12d22fff0656acc3c2c6ff574cc93b4e.fsh - batt - bat16
5ac7d0fa6d16d4f9633a448ddd195260.fsh - batt - bat17
1c6bf0f42a76d911564af5279db87ead.fsh - batt - bat18
c6dd33b92223ea7df5f41e102f3900f5.fsh - batt - bat19
ac80500b90e06f511547cc8023ef90ed.fsh - batt - bat20
585ed93e07b7a9d1345a5d31304f9216.fsh - batt - bat21
52c14db81400f1fcbc2d41ea7bf77376.fsh - batt - bat22
4850261ed030f718e78a63242d9a0872.fsh - batt - bat23
8b325e8bf827a9a18b3d824e7dcd24bf.fsh - batt - bat24
74c10cd1efcce98d76834ab26598ebd3.fsh - batt - bat25
8a1617c9e0597417a3d73c73ea40cdd0.fsh - batt - bat26
4f6089582064380ea21d1bcda80e38ce.fsh - batt - bat27
93a34f0af15cbb589a007897940d09da.fsh - batt - bat28
9d1050b7677c477d230e5874080e4e7f.fsh - batt - bat29
e772f9652613f97697f48fd37fa6ae83.fsh - batt - bat30
f4f442c6399b8f806be2abb970d13595.fsh - batt - bat31
cec928e2f36fff04081bd3b1132feaf6.fsh - batt - bat32
b05f5ade0a456d8aebe8b5098584090a.fsh - batt - bat33
4fc835eaa9c3466323de617234ef40c8.fsh - batt - bat34
d1513b297ddf12a5ccb63bd54cff26ea.fsh - batt - bat35
e636de283e2a65964b3a621410a6af09.fsh - batt - bat36
ae5f4d8dcd4aaafef0943655ef3e7117.fsh - batt - bat37
226f9bb55e1d03dc9964edb242a80574.fsh - batt - bat38
c77264783caee0ec15db15cd3ed6b310.fsh - batt - bat39
64f3060c8770ae71916250495c79b1d8.fsh - batt - bat40
78be91149f25f482c1a27fc8171a3152.fsh - batt - bat41
7acd474713e71f310ce4bfa8ace76cf4.fsh - batt - bat42
4192c61893812066044ef250c8cf0b4e.fsh - batt - bat43
0eac7928bbb7ea5e4977fd8058ec1f9a.fsh - batt - bat44
01fe622dfc8854c77a7615ff65a01e44.fsh - batt - bat45
d0904cefa5d4c827b88de437f9fa18a2.fsh - batt - bat46
5f1f784465d3fcd383f83ddd5b5ee1b8.fsh - batt - bat47
77f669a3b513ea5acea4aa912e456757.fsh - batt - bat48
048a33b1d2138e879f0823b80d6a932b.fsh - Player Editor view
 
Marvellous! I'll get to it then... :onpc

For now, here's the GN Millenium. I'm quite pleased with this one as you can actually read the writing on the side of the bat! :)
 

Attachments

  • GN_Millenium.jpg
    GN_Millenium.jpg
    91.6 KB · Views: 317
Last edited:
Just one more to go after this! This is the GN_Phoenix.
 

Attachments

  • GN_Phoenix_Rear.jpg
    GN_Phoenix_Rear.jpg
    66.7 KB · Views: 295
  • GN_Phoenix_Front.jpg
    GN_Phoenix_Front.jpg
    80.3 KB · Views: 287
burma, you gotta move the writing on sides to the sides more its still on the face:(
 
Try looking at the bat image in the player editor it gives you a full rotation and will show you if you have any problems
 
langerrox said:
burma, you gotta move the writing on sides to the sides more its still on the face:(

No it isn't. It's just the 3/4 angle I've used to show that there is writing on the sides. The problem is the images are taken from matches played on a bright, sunny day so the contrast makes it hard to tell.
 
Last edited:
Burma's Finest said:
No it isn't. It's just the 3/4 angle I've used to show that there is writing on the sides. The problem is the images are taken from matches played on a bright, sunny day so the contrast makes it hard to tell.
yeh i hate that contrast its very annoying/unrealistic
 
I have to say excellent work with the GN bats. Now are these 2 GB?

Cos if they arent, then I think every1 wud want 2 GB GN!! 2GB if I am not mistaken is just making bat template double in size, therefore having a larger image of the actual bat sticker. This would make the bat much clearer in the game.
 
Those bats look out of this world!!

Outstanding work guys! :clap
 
jeromedascorp said:
2GB if I am not mistaken is just making bat template double in size, therefore having a larger image of the actual bat sticker. This would make the bat much clearer in the game.

How about this one then: This is the GN Power Bow at 4x the standard resolution! Yes, that's a monster 512x1024 ; a 512k .fsh file. :eek: It works without crashing. :happy Thanks to aussie1st for the heads-up that you can, in fact, use files larger than 260k!
 

Attachments

  • GN_Power_Bow.jpg
    GN_Power_Bow.jpg
    196.2 KB · Views: 280
langerrox said:
woaw didnt think that would work!! gw

Thanks. It's actually kind of pointless! It's really hard to notice any difference from the 256x512 version. The only place it really makes a difference is on the clarity of the graphics on the side of the bat.
 

Users who are viewing this thread

Top