What attributes contribute to bowling speed?

While playing online I see that almost every opponent Pacer is bowling at 150km...atleast 4 balls in a over. But while I'm bowling with,say, Johnson or Steyn, I cannot go over the 140-145 Kmph mark. What am I doing wrong? Seniors, please advice.
 
While playing online I see that almost every opponent Pacer is bowling at 150km...atleast 4 balls in a over. But while I'm bowling with,say, Johnson or Steyn, I cannot go over the 140-145 Kmph mark. What am I doing wrong? Seniors, please advice.

it is either your player's arm speed attribute (set in academy) isn't fully maxed and theirs is; or (most likely) you're just not getting quite optimum timing.
 
Thanks for the reply....:thumbs:thumbs:thumbs

And yes it's probably the second one....being too lazy to edit out the skills. By the way, @blockerdave , if you have time, can you explain what is the option of "Normalise Skill" while creating an online match?
 
Thanks for the reply....:thumbs:thumbs:thumbs

And yes it's probably the second one....being too lazy to edit out the skills. By the way, @blockerdave , if you have time, can you explain what is the option of "Normalise Skill" while creating an online match?
In online if your team is 2.5 rated and the other player's is 4.5 then both team would be treated as 4.5 in the match when normalise option is selected..Its for equalising both team's skills...
 
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In online if your team is 2.5 rated and the other player's is 4.5 then both team would be treated as 4.5 in the match when normalise option is selected..Its for equalising both team's skills...
Thanks a lot...:thumbs
 
In online if your team is 2.5 rated and the other player's is 4.5 then both team would be treated as 4.5 in the match when normalise option is selected..Its for equalising both team's skills...

1)if normalize
why both teams =4.5
why not both teams=2.5
2)how some guys online bowling spin with very very slow speed and low, unable to connect even advancing . what attributes set . even after normalizing still they can bowl these very slow deliveries by spinners and we cant.
 
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1)if normalize
why both teams =4.5
why not both teams=2.5
2)how some guys online bowling spin with very very slow speed and low, unable to connect even advancing . what attributes set . even after normalizing still they can bowl these very slow deliveries by spinners and we cant.

1. Doesn't matter. Bet it 4.5 or 2.5, both teams are the same level which is the whole point of 'Normalise' option.

2. Probably you suck at bowling and playing spin and your opponent is a better DBC player.
 
1. Doesn't matter. Bet it 4.5 or 2.5, both teams are the same level which is the whole point of 'Normalise' option.

2. Probably you suck at bowling and playing spin and your opponent is a better DBC player.

Hmm u need jam on ur bread, really whole point is about attributes , c every team u select will show attributes representing stars. if team A has pace attack 4 stars,spin attack 2 stars ,Team B has pace attack 2 stars and spin attack 4 stars , four different chances of normalization here(just for example not included top,middle,lower order attributes)
1)4 stars for spin ,4 stars for pace , both teams
2)2 stars for spin,2 stars for pace , both teams
3)3 stars for spin ,3 stars for pace , both teams
4)4 stars for pace,2 stars for spin,team A .4 stars for spin ,2 stars for pace ,team B(same as it is because as a whole they equal 6 stars )

i think normalize option works for whole team attributes rather on single spin or pace attack.if team A has 4 star for spin ,team B has 2 stars ,it doesn't mean that both teams will equal in spin department after normalize.but as a whole team both will have same no. of stars irrespective of single department after normalization.

this is my opinion on Normalize option.
 
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