Camera Editor/Patchmaker released

tutsi:

It's pretty self-explanitory:
Position Fixed x,y,z camera is in a fixed position at x, y, z
Position Ball x, y, z camera is position at the ball offset x,y,z
Position Batsman, Bowler x, y, z same as ball

Target is exactly the same

FOV is the zoom level increase to zoom in, decrease to Zoom out
Direction FACE_X/Y/Z_AXIS makes the camera only face x, y, z directions.

The damping and stuff I'm not sure about...
 

Users who are viewing this thread

Top