There's nothing to apologise for and you didn't say anything offensive at all. I guess it all depends on what users want. I can only speak for myself and I've no interest in mods. Even if Big Ant game had come without DBC Academy and online players' database, I would have been fine with it. I only care about the gameplay - online & offline - and would opt for a game with better gameplay over the one with more mods or licenses. If someone has customized player & team kits, jerseys etc. as a priority, they should go with PC version. At least that's what I would've done... it's not as if the PC version of the game is prohibitively expensive.
I agree the issue is dependent on each individual user. I bought the PC version a considerable time after the PC version came to market and after the PS3 version was released. I was already aware of the mods that were available and after reading a few tutorials I realised that modding for this game was not beyond the ability to learn. The ability to make and use mods for me was a major part of my decision to buy the PC version. To be honest, I enjoy making mods as much, if not more than playing the game and I now consider mod creation a hobby. (I also have made mods for rFactor).
Like you, if the game was not able to be modified, or was difficult to do so like some other games, I probably would have bought the PS3 version anyway for ease of use. I believe that this game is a considerable step forward in gameplay over other cricket games of the past and for me the mods available on Planet Cricket enhance the experience. In my opinion, as an ex player, the view through the batsman's' own eyes is a highlight, as is greater control over footwork. On it's own it is a fantastic product.
I feel for software developers these days as many of the people who buy games desire realism and part of that involves official licencing. The problem with that is that the cost to developers is very expensive and this usually means that they rely on high volume of sales to make a profit. For games that have a limited market, it often means that they either do not progress beyond the concept stage, or remain unsupported after release. I believe its a great idea to have the Academy as it solves the issue of licences and provides the user on any platform to create any player, team or umpire they desire from any era without the expense of 'Official Licencing'.
Again, I do hope that the Academy concept can be developed for all platforms by Big Ant at a justifiable cost. In the meantime, I for one am very satisfied with what they have given us.