Requests Accepted Dr. Pepper Graphics {Back With A Sig}

great work on the above logo mani loved it:)
if taking request please make a logo of 140 X 316 of new 2008 generic crowds-planet cricket
take ur time and do it when u r free:)
 
I think this is my best one so far:
xc5hlv.jpg


Can you explain a bit more chetan. I don't understand your request
 
Well I dont think that is ur best :noway you can do much better sigs than that . Loved the render effects though on the sig and the blending is good also . Bu the text and the white big dots spoils the signature . Overall 7/10
 
Wow I loved this one this is much better than the Diego one . The lightning effects are brilliant and the text is good just one thing if the bg could have been black or blue then could have looked much better . these are my views . :clap 8.5/10
 
Man you have got magic in hands. :cheers :hpraise
 
i think i used the textures quite well in this one and where i usually fall-in my bg- i haven't:
15n3ujr.jpg
 
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I'm going to have to be critical here. The background is great; simple. The light textures shouldn't have been saturated so much. I think you set them to Linear/Color Dodge which is what did that. Moving on, the render effects seem a little scattered; a little different in different places. For example, the arms look great yet the jersey and shorts are a little too saturated which means they do not blend well with the grey background. Also, you cannot see the face. I did however think the text looked good yet could probably have been a little darker. I'm sorry. I'm not trying to bring you down or anything.

On the bright side, I think you did a fantastic job with the logo; even better than KBC's in fact. The Titus Bramble was great as well; just could have been slightly darker. I reckon you should set light textures only to screen/lighten as they bring the best results.
 
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I'm going to have to be critical here. The background is great; simple. The light textures shouldn't have been saturated so much. I think you set them to Linear/Color Dodge which is what did that. Moving on, the render effects seem a little scattered; a little different in different places. For example, the arms look great yet the jersey and shorts are a little too saturated which means they do not blend well with the grey background. Also, you cannot see the face. I did however think the text looked good yet could probably have been a little darker. I'm sorry. I'm not trying to bring you down or anything.

On the bright side, I think you did a fantastic job with the logo; even better than KBC in fact. The Titus Bramble was great as well; just could have been slightly darker. I reckon you should set light textures only to screen/lighten as they bring the best results.


yeah i did a black brush stroke on overlay, does it look bad?
i did it because it brang out the light texture to the side of it
 
yeah i did a black brush stroke on overlay, does it look bad?
i did it because it brang out the light texture to the side of it

Ahh ok. Fair enough. Though you don't have to bring out the light textures. They're just those deft touches so that your render doesn't look like it was just stuck on, if you know what I mean.

It's brought by the way, not brang :p.
 
hmm ok. and can anyone help me with textures. someone on player-art said to erase the bits of the texture where you don't want it but if i do you can clearly tell it's erased because it sticks out like a sore thumb and is unsightly. what do i do then?

and i'm dumb lol
 

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