Hey Chief....loved the podcast !!!! Specially how you explained why we haven seen many screens or videos yet !
However, I do not agree (to an extent) with you on 1:1 motion controls not working out in a cricket game. I agree that bowling would be pretty tedious, and that even in batting, it would be based on pure physics. However, even with those physics you can add some assists depending upon the difficulty level (move street cricket had something similar), for e.g. for lower difficulty levels you can add assists like extra power, extra timing, additional bat area (i.e. code the bat to be 2x or 3x times broader than what its actual measurement is. In this way, on lower difficulty levels, even if i play down the wrong line, I still have a larger probability of executing the shot the way I wanted it. Maybe for the future versions of this game !
LOVE IT. I've mocked up the artwork already.
Also, the marketing guys will love it, as plenty of extra space for advertising...
Seriously though, you make a good point: will have a think.