ricky87
Club Captain
- Joined
- Oct 27, 2012
- Online Cricket Games Owned
I have been trying to think of various attributes that would give the game and hopefully TTC as well a lot of depth and structure. Please add it here if you think of something that you feel would make an important attribute or a sub division to the main attribute.
The attributes I have come up with so far are:
1. Batting ? will include skill or points for various strokes, example; 6 out of 10 for a cover drive and 9 out of 10 for a pull... skill against the fast/swing /spin bowlers.
2. Bowling- will include skill against the right/left handed batsmen, skill in bowling various type of deliveries
3. Fielding- catching, so you would not want to place someone who has 5/10 in catching at the slips or a catching position.
4. Speed- would include running between the wickets, and while fielding the faster guys would ideally be sent to the outfield.
5. Stamina- players with more stamina can play longer innings while playing fewer bad shots and giving chances and bowlers can bowl those extra overs without losing much of their accuracy.
6. Strength- Capable of hitting longer sixes and more powerful shots and bowlers capable of bowling faster than others, would also include the throwing arm power of a fielder.
7. Temperament ? Aggressive, Defensive and Moderate... An aggressive batsman is likely to get more fours and sixes but is also more prone to getting out. Similarly, an aggressive bowler could get me more wickets but at a higher average.
8. Focus - Suggesting concentration levels of a player.
The attributes I have come up with so far are:
1. Batting ? will include skill or points for various strokes, example; 6 out of 10 for a cover drive and 9 out of 10 for a pull... skill against the fast/swing /spin bowlers.
2. Bowling- will include skill against the right/left handed batsmen, skill in bowling various type of deliveries
3. Fielding- catching, so you would not want to place someone who has 5/10 in catching at the slips or a catching position.
4. Speed- would include running between the wickets, and while fielding the faster guys would ideally be sent to the outfield.
5. Stamina- players with more stamina can play longer innings while playing fewer bad shots and giving chances and bowlers can bowl those extra overs without losing much of their accuracy.
6. Strength- Capable of hitting longer sixes and more powerful shots and bowlers capable of bowling faster than others, would also include the throwing arm power of a fielder.
7. Temperament ? Aggressive, Defensive and Moderate... An aggressive batsman is likely to get more fours and sixes but is also more prone to getting out. Similarly, an aggressive bowler could get me more wickets but at a higher average.
8. Focus - Suggesting concentration levels of a player.