UPDATE: Attached is the last version of my AI patch - v3.0. This overrides both previous versions. See readme.txt included in zip.
Summary of changes:
- altered stats for following 8 teams: Aus, Eng, Ind, NZ, Pak, SA, SL, WI
- increased batting stats for timing (88-92), precision (90-95), control (88-92) of batsman, dropping power a bit (60-75). [improves AI batting considerably, esp. in tests and 30-over ODIs where it slogs less]
- increased bowling stats for accuracy (85-90), swing (85-95), seam (85-95) [also turn off bowling pitch indicator to make batting tougher]
- increased fielding stats for all fielders to 99 [improves AI fielding only, does not make catching easier for yourself]
- see readme.txt to adjust slider settings for user team. (You need to drop stats significantly to make it difficult for yourself)
Things it does NOT fix: (it seems only an official patch can fix these)
- AI running b/w the wickets still crazy at times
- AI pacing still not great when chasing totals
- Run-rate high even in Tests
Summary of changes:
- altered stats for following 8 teams: Aus, Eng, Ind, NZ, Pak, SA, SL, WI
- increased batting stats for timing (88-92), precision (90-95), control (88-92) of batsman, dropping power a bit (60-75). [improves AI batting considerably, esp. in tests and 30-over ODIs where it slogs less]
- increased bowling stats for accuracy (85-90), swing (85-95), seam (85-95) [also turn off bowling pitch indicator to make batting tougher]
- increased fielding stats for all fielders to 99 [improves AI fielding only, does not make catching easier for yourself]
- see readme.txt to adjust slider settings for user team. (You need to drop stats significantly to make it difficult for yourself)
Things it does NOT fix: (it seems only an official patch can fix these)
- AI running b/w the wickets still crazy at times
- AI pacing still not great when chasing totals
- Run-rate high even in Tests
Attachments
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