Alpha 0.2 Announcement and Pre-release!

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jkartik

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Yes. thats right. to prove that we are not one-hit wonders, heres the finalized features and bug fixes list for Alpha 0.2! :)

Features :

- Quit : YES or NO dialog box.
- Separate Set of Controls for laptop users.
- Mishits and edges.
- Left handed Batsman and bowlers.
- Backfoot defensive and attacking shots.
- Revised Brett Lee Run-up, Action and Follow through.
- Dale Steyn
- Zaheer Khan
- Harbhajan Singh
- Improved Sounds / Audio.

Bug fixes :

- Frame rate issues which alters the physics.
- hitting space after ball delivered re-does the bowler anims and moves him forward
- batting stroke played with arrow in rear of wicket direction - no animation is played and ball flies off in odd direction
- bowling falls short of cursor
- ground friction issues
- some shot paths are almost identical
- Unusable FPS frame drop when free came behind wicket keeper
- length balls bouncing too much.
- batting cursor being displayed too late.
- spinner bowling a flighted delivery, with the pointer just behind the stumps. The batsman just cannot connect because the ball is too high for him.
- Ball travels a little too far even when it hits the pads.

We've planned the release to be somewhere around the last week of april....
say between 25th - 30th. :D

lets hope we can pull this one off as well.....

cheers

JK
 
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arun687

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Fantastic. :D

Eagerly waiting for it. With the full selection of shots and many bugs eliminated, it will be a treat to play. :cheers
 

P Squared

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Thats great news, but will we still have to bat and bowl at the same time?
 

WutUpMahGlipGlops

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jkartik

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Unfortunately Yes!

AI will take some time and just cant do it over night...
needs hell lot of testing and precision. will definitely be there for the Full Alpha.
 

WutUpMahGlipGlops

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Best Of luck guys!! Keep these alpha coming and surely TAOC will rock!!
 
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WutUpMahGlipGlops

10 Years at PC Trophy
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  1. Don Bradman Cricket 14 - PS3
  2. Don Bradman Cricket 14 - Steam PC
  3. Don Bradman Cricket 14 - Xbox One
Woops!! Corrected
 

MattW

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Instead of AI, could you just add an option for the CPU to deliver a basic ball (ie you set the line/length and then repeat that until the default is reassigned)? Basically just a macro for bowling rather than AI, just so someone could focus on batting.
 

sunsamrat1980

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Instead of AI, could you just add an option for the CPU to deliver a basic ball (ie you set the line/length and then repeat that until the default is reassigned)? Basically just a macro for bowling rather than AI, just so someone could focus on batting.

or maybe CPU bowling random line and lengths.. this way the batsman won't be able to play predictive shots and we will get opportunity to test all possible shots as if in real match
 
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