Cricket 22 General Discussion thread (Use bug report thread for issues/bugs/crashes | Patch notes in first post)

Had a small hope that we might see something new other than player cards this weekend. Unfortunately not to be. So the wait prolongs.
 
Have there been any news on on pitch tweaks. I don't mean new features, but improvements to gameplay/AI etc which established followers of the series will appreciate?

I get that they're trying to get new people in to the series by talking about accessibility and training drills so they know where the off side is, BUT have any of the quirks or issues mentioned over time on these forums been fixed do we know/think?
and weather affecting playing conditions. There are at least nice looking clouds now so I hope this means more realistic weather effects and no rain on a clear day etc. Its almost 2022 , this shouldnt be too difficult
 
Player Cards are back
Looks more like Adam Zampa tbh.
 
Good shout, I thought it was the Marsh logo at first but the pants look very Black Cap like. Have no idea who it could be though haha
On the second image, where he has hit the deck, you can make out the black piping on the trousers as well, so let the speculation as to who this is begin! Let’s just hope it isn’t Williamson….
 
Going back to Bajo's video last night: You can change the colour of the HUD. Have noticed there are 3 different HUDs also.. one for test, ODI and T20? I just love the idea of different HUDs to give a different feel for each format. The customisation that Big Ant implement into their games is just second to none.
 
Player Cards are back
I suppose I ought to nitpick about something.
What's Ben Stokes got on his arms?
ben-stokes-of-england-reacts-during-the-3rd-one-day-international-picture-id1328507297
 
So about the batsman sliding issue here are few instances where the sliding happens but the game "executes" it like a perfect shot just because the timing was right..

First instance are few pull/hook shots where the ball since its going down the leg chances of me connecting despite the timing should be really rare unless the bat comes in path of the batsman..

Backfoot Slide 2.gifBackfoot Slide 1.gifBackfoot Slide Off Good Length.gif

Now if you see the timing is good and late but the shot is executed the same way moving down the leg even when my footwork is placed on middle stump which is 6'o clock. The ability to get a precise response on foot movement in pro controls is something which is never under your control as the game decides what you will end up playing, so its some kind of Shot assistance or shot replacement even when you switch it all off.. Though the result is a top edge which shouldnt be the case as the actual result should have been a miss or a faint edge to WK or past the WK for a fine boundary.. These elements or smooth edges get missed due to these shots always played this way regardless of whatever different attempt you make.. All these because the batsman cannot hold his stance..

Now moving to the next instance where the batsman plays a shot I did not intend.

Straight But Off Drive.gif

Here the ball is landing on stump line but ending up going away. The shot played here is backfoot straight drive but the game "assists" or makes the shot an off drive just because the ball is leaving the batsman and game decides to connect it.. In this if the game plays the exact shot I intended to play which is backfoot straight drive this delivery had to potential for an amazing edge to WK or even going over them due to the pace and bounce the delivery had which got missed because the game decides this is the shot that should be play even when my shot input is 12'o clock and footwork close to 6'o clock as I like to cover the line while playing the shot..

Another instance I would like to show is a similar shot input.

.Backfoot Straight Drive Edged.gif

Now in this the ball is very similar except ending up in the stump line rather than leaving the batsman like the previous one. But now the straight drive is being played with the same input as previous shot.. Here what you can see is the batsman moves really slightly to legside to make the edge happen.. Though overall combination of shot and edge looks good, for a proper execution this should be getting an inside edge or hitting the batsman body if he had held his stance and did the footwork from that position..

What needs to be seen here is that the shot assignment and the footwork precision is not in the hands of the player rather the game decides the shot and based on the line and where the ball will get up the game decides whether its an off drive or backfoot straight drive with the same input. The small differences makes a huge variety in gameplay as sooo many amazing moments gets missed due to the sliding of the player to connect the shot just because the timing is right.. This always has been something that has bothered me as I like use of proper footwork and playing the ball to its merit but all these also creates variety in the dismissals players get regardless of the difficulty they play in.. I know there are lot of things in this game that would take priority but if these kind of things keeps occurring game after game when will these things get the priority is the question..
 
So about the batsman sliding issue here are few instances where the sliding happens but the game "executes" it like a perfect shot just because the timing was right..

First instance are few pull/hook shots where the ball since its going down the leg chances of me connecting despite the timing should be really rare unless the bat comes in path of the batsman..

View attachment 257439View attachment 257440View attachment 257441

Now if you see the timing is good and late but the shot is executed the same way moving down the leg even when my footwork is placed on middle stump which is 6'o clock. The ability to get a precise response on foot movement in pro controls is something which is never under your control as the game decides what you will end up playing, so its some kind of Shot assistance or shot replacement even when you switch it all off.. Though the result is a top edge which shouldnt be the case as the actual result should have been a miss or a faint edge to WK or past the WK for a fine boundary.. These elements or smooth edges get missed due to these shots always played this way regardless of whatever different attempt you make.. All these because the batsman cannot hold his stance..

Now moving to the next instance where the batsman plays a shot I did not intend.

View attachment 257442

Here the ball is landing on stump line but ending up going away. The shot played here is backfoot straight drive but the game "assists" or makes the shot an off drive just because the ball is leaving the batsman and game decides to connect it.. In this if the game plays the exact shot I intended to play which is backfoot straight drive this delivery had to potential for an amazing edge to WK or even going over them due to the pace and bounce the delivery had which got missed because the game decides this is the shot that should be play even when my shot input is 12'o clock and footwork close to 6'o clock as I like to cover the line while playing the shot..

Another instance I would like to show is a similar shot input.

.View attachment 257443

Now in this the ball is very similar except ending up in the stump line rather than leaving the batsman like the previous one. But now the straight drive is being played with the same input as previous shot.. Here what you can see is the batsman moves really slightly to legside to make the edge happen.. Though overall combination of shot and edge looks good, for a proper execution this should be getting an inside edge or hitting the batsman body if he had held his stance and did the footwork from that position..

What needs to be seen here is that the shot assignment and the footwork precision is not in the hands of the player rather the game decides the shot and based on the line and where the ball will get up the game decides whether its an off drive or backfoot straight drive with the same input. The small differences makes a huge variety in gameplay as sooo many amazing moments gets missed due to the sliding of the player to connect the shot just because the timing is right.. This always has been something that has bothered me as I like use of proper footwork and playing the ball to its merit but all these also creates variety in the dismissals players get regardless of the difficulty they play in.. I know there are lot of things in this game that would take priority but if these kind of things keeps occurring game after game when will these things get the priority is the question..
We need a slider for sliding. :p
 
So about the batsman sliding issue here are few instances where the sliding happens but the game "executes" it like a perfect shot just because the timing was right..

First instance are few pull/hook shots where the ball since its going down the leg chances of me connecting despite the timing should be really rare unless the bat comes in path of the batsman..

View attachment 257439View attachment 257440View attachment 257441

Now if you see the timing is good and late but the shot is executed the same way moving down the leg even when my footwork is placed on middle stump which is 6'o clock. The ability to get a precise response on foot movement in pro controls is something which is never under your control as the game decides what you will end up playing, so its some kind of Shot assistance or shot replacement even when you switch it all off.. Though the result is a top edge which shouldnt be the case as the actual result should have been a miss or a faint edge to WK or past the WK for a fine boundary.. These elements or smooth edges get missed due to these shots always played this way regardless of whatever different attempt you make.. All these because the batsman cannot hold his stance..

Now moving to the next instance where the batsman plays a shot I did not intend.

View attachment 257442

Here the ball is landing on stump line but ending up going away. The shot played here is backfoot straight drive but the game "assists" or makes the shot an off drive just because the ball is leaving the batsman and game decides to connect it.. In this if the game plays the exact shot I intended to play which is backfoot straight drive this delivery had to potential for an amazing edge to WK or even going over them due to the pace and bounce the delivery had which got missed because the game decides this is the shot that should be play even when my shot input is 12'o clock and footwork close to 6'o clock as I like to cover the line while playing the shot..

Another instance I would like to show is a similar shot input.

.View attachment 257443

Now in this the ball is very similar except ending up in the stump line rather than leaving the batsman like the previous one. But now the straight drive is being played with the same input as previous shot.. Here what you can see is the batsman moves really slightly to legside to make the edge happen.. Though overall combination of shot and edge looks good, for a proper execution this should be getting an inside edge or hitting the batsman body if he had held his stance and did the footwork from that position..

What needs to be seen here is that the shot assignment and the footwork precision is not in the hands of the player rather the game decides the shot and based on the line and where the ball will get up the game decides whether its an off drive or backfoot straight drive with the same input. The small differences makes a huge variety in gameplay as sooo many amazing moments gets missed due to the sliding of the player to connect the shot just because the timing is right.. This always has been something that has bothered me as I like use of proper footwork and playing the ball to its merit but all these also creates variety in the dismissals players get regardless of the difficulty they play in.. I know there are lot of things in this game that would take priority but if these kind of things keeps occurring game after game when will these things get the priority is the question..
High quality post, hope this makes the 'Sliding' issue slide up the Priority queue ;)
 
Little side q. What sort of questions would people want to ask Big Ant for Cricket 22?
I would ask them things as follows:

1. Has fielding mechanics improvised from the prior title and player physics on th filed while fielding.
2. How many batting variations do we have? Are we allowed to pick type of shots to the player?
3. Pitch characteristics and outfield mechanics in various continents
4. Anything about manager mode?
5. Ultimate team? How would that work in C22


Apart from this
1. Do we have unique celebration after a wicket or 50/100
2. Pyro/fireworks in T20s
3. Any bowling or batting actions adapted from other licensed teams other than Aus and Eng

Are you working on something Gjw for BA or you have something in your mind?
 
So about the batsman sliding issue here are few instances where the sliding happens but the game "executes" it like a perfect shot just because the timing was right..

First instance are few pull/hook shots where the ball since its going down the leg chances of me connecting despite the timing should be really rare unless the bat comes in path of the batsman..

View attachment 257439View attachment 257440View attachment 257441

Now if you see the timing is good and late but the shot is executed the same way moving down the leg even when my footwork is placed on middle stump which is 6'o clock. The ability to get a precise response on foot movement in pro controls is something which is never under your control as the game decides what you will end up playing, so its some kind of Shot assistance or shot replacement even when you switch it all off.. Though the result is a top edge which shouldnt be the case as the actual result should have been a miss or a faint edge to WK or past the WK for a fine boundary.. These elements or smooth edges get missed due to these shots always played this way regardless of whatever different attempt you make.. All these because the batsman cannot hold his stance..

Now moving to the next instance where the batsman plays a shot I did not intend.

View attachment 257442

Here the ball is landing on stump line but ending up going away. The shot played here is backfoot straight drive but the game "assists" or makes the shot an off drive just because the ball is leaving the batsman and game decides to connect it.. In this if the game plays the exact shot I intended to play which is backfoot straight drive this delivery had to potential for an amazing edge to WK or even going over them due to the pace and bounce the delivery had which got missed because the game decides this is the shot that should be play even when my shot input is 12'o clock and footwork close to 6'o clock as I like to cover the line while playing the shot..

Another instance I would like to show is a similar shot input.

.View attachment 257443

Now in this the ball is very similar except ending up in the stump line rather than leaving the batsman like the previous one. But now the straight drive is being played with the same input as previous shot.. Here what you can see is the batsman moves really slightly to legside to make the edge happen.. Though overall combination of shot and edge looks good, for a proper execution this should be getting an inside edge or hitting the batsman body if he had held his stance and did the footwork from that position..

What needs to be seen here is that the shot assignment and the footwork precision is not in the hands of the player rather the game decides the shot and based on the line and where the ball will get up the game decides whether its an off drive or backfoot straight drive with the same input. The small differences makes a huge variety in gameplay as sooo many amazing moments gets missed due to the sliding of the player to connect the shot just because the timing is right.. This always has been something that has bothered me as I like use of proper footwork and playing the ball to its merit but all these also creates variety in the dismissals players get regardless of the difficulty they play in.. I know there are lot of things in this game that would take priority but if these kind of things keeps occurring game after game when will these things get the priority is the question..
What difficulty are you playing on?. I would assume the lower difficulties help with shot selection and therefor probably move the player into position for those shots, but I agree the batter should be standing still for shots on hard and hardest batting levels for sure.
 

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