We (ICC) knocked out the 1st patch in 3 days. Then again, it's a different process. We don't have a publisher now. Codies will definitely have a say in whether it gets patched or not. Patching in itself is not simple, it's a very risky process, where you can create problems by trying to fix others. From this master build and the demo, I think it's very clear that they've attempted to fix the AI running. It is a lot less aggressive, but they have induced problems with one batsman running, failing to take one run, when a three is on. Obviously we are on a different scale, but I'm pretty sure they'd know about quite a few of the issues within the master build, but couldn't do anything about it, due to time constraints. The month before the game went on sale, they wouldn't have developed for that master build at all.
An official patch for all platforms, could transform this in to the best cricket game ever. Some of the issues should be easily fixable. Bowling speeds probably the easiest. Crash bugs, if they can repeat the process to create the crash, should be fixable. AI running, again, depends how they built the code, likewise AI pacing. Though it's clear the AI is way too aggressive in Tests. There seem to be a few players breaking this exception.