Hope this is of some help...
I've done some research asking people who edit Pro Evolution Soccer for the xbox 360...
If Big Ant were able to upload a con file to the game as a data pack (doesn't need to be a massive file, maybe could just have a few dummy files or just tweak 1 or 2 kits that update in game that give us an idea what we can edit), we can then take this con file, insert new textures in to it and assign them to the teams/bats etc and then using horizon rehash/resign the file.
This is how modding in PES has worked on xbox last year and there's some truly brilliant results. Obviously we'd need to understand which files to edit the textures on and how to read/edit them.
Just wanted to put that forward.
Cheers
I've done some research asking people who edit Pro Evolution Soccer for the xbox 360...
If Big Ant were able to upload a con file to the game as a data pack (doesn't need to be a massive file, maybe could just have a few dummy files or just tweak 1 or 2 kits that update in game that give us an idea what we can edit), we can then take this con file, insert new textures in to it and assign them to the teams/bats etc and then using horizon rehash/resign the file.
This is how modding in PES has worked on xbox last year and there's some truly brilliant results. Obviously we'd need to understand which files to edit the textures on and how to read/edit them.
Just wanted to put that forward.
Cheers