Today is a year since the first time I got to play DBC14 when it was premiered at EB Games in Melbourne. It was a crazy day, very memorable and a great experience to see that level of enthusiasm for the game.
The thread at the time is well worth a flip through just to see the evolution, but I thought I'd comment on where I think my first impressions have stacked up to the result.
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I think there is a point at which you start to really master the controls and that you see flaws of AI out of that which weren't immediately apparent - but I was hundreds of hours in by that point. A check.
I haven't seen the need or desire to turn off any of the batting assistance.
I don't know where that problem lies exactly - whether I need to spend some time trying to get in a rhythm or that there's something control wise that needs modification - but it's still an area I don't feel in total control of.
The AC09 guys tried early on and perhaps out of their control at the end, but still a mark in Big Ant's favour.
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So - for everyone else - how do you all think the hype has washed out since the big day last year?
The thread at the time is well worth a flip through just to see the evolution, but I thought I'd comment on where I think my first impressions have stacked up to the result.
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Replay value certainly isn't catastrophic, indeed it's pretty high - I've got more hours out of DBC14 than all other cricket games combined.It's hard to get a judge of the game overall in the time I had with it, chopping and changing modes and really just trying to get a hang of the controls. I'll review the game proper once I've had it for a few weeks, so these are first impressions - the game could still suffer from a catastrophic lack of replay value like IC2010 did after a good first impression.
I think there is a point at which you start to really master the controls and that you see flaws of AI out of that which weren't immediately apparent - but I was hundreds of hours in by that point. A check.
I'd disagree on the order - fielding - at least semi-auto, is very simple - I was way over thinking the amount you need to do to field. I've said in the past that I liked the AC09-IC10 style of catching, but the DBC one is perfectly fine and it's not something I want to disable.Batting, Pace Bowling, Spin Bowling and Fielding in that order in terms of learning curve. But as I mentioned, they felt right - you could really see exactly why they've made the decisions that they have. It is very different - forget everything and enjoy.
I'd say timing does matter a lot, but that shot selection is still the one that matters more, though the increased edges in the latest patch slightly tips that balance perhaps.Batting is rewarding for getting shots off - but also forgiving enough that you're not edging every ball you slightly mistime like other games. At least on the lower difficulties, shot selection is by far more important than perfection in timing - for me that's great. You might be brilliant so you can turn all the batting aids off - but they also don't feel distracting.
I haven't seen the need or desire to turn off any of the batting assistance.
Add to that enjoyment, nailing a cover drive. Those are still sweet.Ross described to be the 'eye on the ball' feeling they wanted to recreate with how the batting worked, vs having a pitch marker. I think they've done really well. I enjoyed hitting singles.
Not an issue in the final game.The negative would be in how easy it is to find yourself out of the crease - you also need to keep a keen eye on the off striker, I got them out hitting the ball back down - they just stood there out of the crease. It's just a habit you'll need to get yourself in.
Past me is spot on.Pace bowling was great - while there wasn't enough time to find out about things like CPU rhythm, etc. The controls are again logical, a big break from the past and fun. It's very interesting not just plunking down a donut on the pitch - the release timing mechanism makes you really feel in control, without it being another exercise in trying to get as close to a red line as possible - this is far better than watching a timing meter.
Well the bowling speeds thing is fixed, but tricking the batsman is a weak point.If I had to criticise, the bowling speeds were a bit high at times - one of the South African bowlers was clocked at 163km/h. The key more broadly is how it goes longer term, and how well it can replicate tricking the batsman - I'll need a lot more time with bowling before I'm sure on it - but it's much more enjoyable than previous games at the very least.
I still haven't been able to nail down a tactical approach for spin - I understand the mechanics now, but don't really feel the association between what I do and taking a wicket in the same way as I do for pace.Spin bowling will take a lot of getting used to. I get totally why it's different, but I couldn't get the ball to behave how I wanted it. You'll need patience to not be hit for six every ball. It was mentioned that we weren't playing on good spin pitches, so that could be a factor too.
I don't know where that problem lies exactly - whether I need to spend some time trying to get in a rhythm or that there's something control wise that needs modification - but it's still an area I don't feel in total control of.
Apparently there aren't cheerleaders at all, but who cares.Should point out, you get a rev meter for the spin and distance meter for sixes in the game. Didn't see the promised cheerleaders, but no one played a T20.
I agree - it's the best yet, but there's a few flaws. And Ross is still here two years after he first posted - it's one thing for a developer to be around pre-release, but we've never had the degree of post release support from any other developers.I don't think it's hyperbole or overstating it to say this is the best yet. I'm sure there will be flaws found - but the other impression I got from today was just how invested Ross is in all of this. He's exactly who you want to be making your cricket games. Mike's alright too.
The AC09 guys tried early on and perhaps out of their control at the end, but still a mark in Big Ant's favour.
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So - for everyone else - how do you all think the hype has washed out since the big day last year?