legend_master
The Art of Cricket Developer
Well, Madman had posted the old faq up here but it was really really dated and very brief, so i have slapped together this new updated FAQ - hopefully can summarise as much info as i can in this...
1) What is "The Cricket Project"?
The Cricket Project is a 3d cricket simulation video game designed to run on modern PC's, utilizing the latest technology available, aiming to make gameplay the number one priority, though the graphics and audio will be top notch too
The title of "The Cricket Project" is merely a codename - the final name will be released much later. The vision is make a project that is the best 'underground' playable cricket sim released to date, attracting a cult following with the cricket gaming community - real fans, somewhat similar to how Linux is to Windows. Already it is gaining considerable support and interest from the community.
2) Tell me about the development team..
Legend_Master (Paul) is the lead programmer / artist / designer etc who has enabled the project to come to life. He is being assisted by some genius members from Planetcicket.net forums, noteably Kartik (JK16_4) and Hariz. Legend_Master (LM) is the driving force of the project, leading the game to it's current state. As development progresses, more and more members will assist with various different areas. For more detail check the "List of guys willing to help..." thread.
3) Will it be released free or be commercially available? In what form?
This has not yet been decided. If it is not free then it will be a very small amount, which will go towards covering costs of time and materials etc. and invested back into the game for further development (in form of new versions, add-on packs, updates and patches). Assuming it wont be commercially distributed, then most likely for download (a very large download). Dialup users may have trouble with such a large download so may be able to receive a packaged disc(s) format for a charge.
4) When will it be released?
There is no announced release date yet, though we are aiming towards the end of 06. Repeat, this is NOT an official release date. Currently it is almost half way to completion.
5) What are the system specs going to be?
No sure at this stage, though it is being optimized to run on mid-range machines of today (today being early '06), so by release most people should be able to run it without a hitch, though notebook users may have trouble getting an achievable frame rate. It is not going to be available on any other platform than PC
6) Tell us some of the features?
Enhanced realistic physics, emphasis on gameplay and realism, nice graphics and sound, immersive feel, multiplayer (p2p over lan or net or 2 player on one machine), full editability and customization, future support wrt patches and add-ons - for details check the main Discussion thread
7) Where are the screenshots??
check out http://www.thecricketproject.com for screens and videos and also in the "Friday Screenz" thread at Planetcricket.net There have also been screenz posted throughout the long general discussion thread
8) Why should I be interested in this game when i could just play the latest EA Sports or Codemasters release?
Because those games have eye candy but lack gameplay and replayability and AI - fans are crying out for a realistic game that caters for all their desires - TCP aims to deliver that game. TCP is the real deal, created by fans, for fans
1) What is "The Cricket Project"?
The Cricket Project is a 3d cricket simulation video game designed to run on modern PC's, utilizing the latest technology available, aiming to make gameplay the number one priority, though the graphics and audio will be top notch too

2) Tell me about the development team..
Legend_Master (Paul) is the lead programmer / artist / designer etc who has enabled the project to come to life. He is being assisted by some genius members from Planetcicket.net forums, noteably Kartik (JK16_4) and Hariz. Legend_Master (LM) is the driving force of the project, leading the game to it's current state. As development progresses, more and more members will assist with various different areas. For more detail check the "List of guys willing to help..." thread.
3) Will it be released free or be commercially available? In what form?
This has not yet been decided. If it is not free then it will be a very small amount, which will go towards covering costs of time and materials etc. and invested back into the game for further development (in form of new versions, add-on packs, updates and patches). Assuming it wont be commercially distributed, then most likely for download (a very large download). Dialup users may have trouble with such a large download so may be able to receive a packaged disc(s) format for a charge.
4) When will it be released?
There is no announced release date yet, though we are aiming towards the end of 06. Repeat, this is NOT an official release date. Currently it is almost half way to completion.
5) What are the system specs going to be?
No sure at this stage, though it is being optimized to run on mid-range machines of today (today being early '06), so by release most people should be able to run it without a hitch, though notebook users may have trouble getting an achievable frame rate. It is not going to be available on any other platform than PC
6) Tell us some of the features?
Enhanced realistic physics, emphasis on gameplay and realism, nice graphics and sound, immersive feel, multiplayer (p2p over lan or net or 2 player on one machine), full editability and customization, future support wrt patches and add-ons - for details check the main Discussion thread
7) Where are the screenshots??
check out http://www.thecricketproject.com for screens and videos and also in the "Friday Screenz" thread at Planetcricket.net There have also been screenz posted throughout the long general discussion thread
8) Why should I be interested in this game when i could just play the latest EA Sports or Codemasters release?
Because those games have eye candy but lack gameplay and replayability and AI - fans are crying out for a realistic game that caters for all their desires - TCP aims to deliver that game. TCP is the real deal, created by fans, for fans
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