Development Cycle for MegaPatch

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das_vicky

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Hello to every patcher, this thread is specially for patchers who create patches to make the game more interesting rather than create a name for themshelves(where i know that almost 100% of patchers are of first kind).

We shall be discussing the about the development cycle of all patches to be included in MegaPatch and the MegaPatch itself.

For the first version we arent left more than 2 and 1/2 weeks as further delay will make people and new patchers lose interest. So i request patchers to start developing their patches in sync with the expected release dates of Megapatch(this version and all future versions). They should try to synchronize the development cycle of their patches with that of MegaPatch.

Foe example, Different Graphics designer should take in hand 1or2 jobs that they expertise in or feel are comfortable with and start developing from scratch or improve on their previous work keeping in mind the requirements of the MegaPatch
So basically this thread is for patchers(board room for patchers) to discuss their work relating to MegaPatch
 
Das,i think its time that you looked at who all is leading the polls and ask permission from them in advance,ive already been granted permission for kits so look at the tv-overlay and ai poll.Also maybe u shd start downloading the things that i sent u in the pm the other day and start making the archive for it.Other stuff added to the list are 2gb batpack,with 2gb batpack patch.Also i would suggest,dont release the graphics selector before releasing the mega patch.This way those who would like to see the graphics selector will have to get the mega patch itself,so that there is one major new download for the mega patch.

Siddharth
 
Certainly my "Development Cycle" for the Graphics selector is based on that of MegaPatch. If I finish it within sept. 5 then i will be left with enough time for testing and bug fixing, sO it will be released only with the mega patch also dont worry abt the permissions regarding Patches. I have downloaded many of the patches and waiting for many other and my broadband connection has always helped me in this, but its no use creating an archive now, we will create an archive only when we have all downloads with us.

Its also good news that Almost all TV graphics patchers have started working on the full version of TV graphics( that they are doin).
 
You can use my West Indies test kit,Umpire ODI & Test Kits,USA ODI kit.
f0bstyle's India,Pakistan,Sri Lanka,Zimbabwe ODI/Test Kits.
Dazza's Bangladesh Kit,etc
Use only 2005 kits.I'd recomend to use all latest kits from the download center.
 
thanks bharat,are the 2gk kits 2005 kits?Ive pmed a list of kits to be included in the mega patch,das has the list,maybe he shd post u the list so that u can look and suggest any improvements on the list.Thanks for ur support.

Siddharth
 
About TV Graphics....

The best thing about the TV Graphics relating to MegaPatch is that atleast we have a backup in form of ESPN which we can use in worst case but as the scenario appears now, we dont have to worry abt the worst case. Danny is doing the complete version of channel4, Aussie1st is doing the Channel 9 and Voldemort the Sky 2006 one( and I at the moment doin graphics selector). So its good workflow regarding TV Graphics, though TV graphics was the last to be started. After i complete the graphics selector i will be doin the current version of ESPn(it will take me 2 days).

And all other patches are in a "ready state" for the MegaPatch. We need to worrry only whose and which version to include....

The Future looks very bright and enlighting.
 
Be sure that nobody's refusing to contribute to the MegaPatch....

I find Saurabh's Pitch ads quite attractive

I dont wanna make a choice, as hardly my choice matches to that of anybody.....so i would leave the choosing part to someone else like u(who I guess has a good taste)
 
saurabh

ur pitch ads looks really good,they can be included in the mega patch,post all ur pitch mats to das as he will be uploading the mega patch.

Siddharth
 
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