Pro World Cricket Manager 2025 3D (alpha released)

Looks like Rashid Khan minimal fast turn is not effecting the legend batters of yesteryears and Sir Richard Hadlee had mastered the art of remaining not out in these matches.
 
It's amazing to see that ChatGPT even though have assigned more or less similar batting and bowling ratings for yesteryears great players and relatively recent modern greats but it has assigned far more powerful traits to the yesteryear greats compare to recent modern greats and almost every legend chatGPT assigned good to amazing trait against bad pitches and ability to handle spin bowling.

And the players rankings is a good reflection of this comparision.
 
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Big Update uploaded
1)Added Word-cup mode every 4 years
2)Revamped GUI
3)Revamped Rankings systems which gets reset after every World Cup
4)Added option to hide players abilities if user wants it.
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Here you go and by tomorrow I will add a dashboard which will display useful information when you launch the game.
 

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New build uploaded

-U21 Worldcup which happens every 2 years
-Hovering over batter or bowler in Rankings will display player performance graph over his whole career.
-Top performances in these worldcups will boost players attributes.
 

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Any body interested in 5 tier world league with 12 international teams and 48 associate nations with promotion and relegation in each tier with the goal is to qualify for the worldcup as an associate nation and eventually win it ? Not sure how how stressful it will be for normal PCs because of too many games which will be simulated every season. Will try though if it’s possible or not because if it’s going to take 10-12 min per season to simulate one season then it’s definitely not worth it.
 
Actually it’s taking less than a minute now to simulate 5 tiers system after smart code optimizations on my few years old 10th gen i5 laptop with 16gig so I think it will be fine for most users.
Previously it was taking more than a minute to simulate the whole season with just 24 teams.

I have already implemented the whole 5 tiers system and just ironing out some bugs and hopefully in couple of hours I will upload the working bug free build.
 
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Tier System
Team Structure
5-Tier League System:

Tier 1: Top 12 international teams (e.g., India, Australia, England)
Tier 2: 12 strong associate teams (e.g., Scotland, Netherlands, UAE)
Tier 3: 12 developing associate teams (e.g., Malaysia, Singapore, Jersey)
Tier 4: 12 emerging associate teams (e.g., Bahrain, Kuwait, Qatar)
Tier 5: U21 youth teams
Total Teams: 60 teams across all tiers

Team Identification: Teams display with tier information (e.g., "India (T1)", "Scotland (T2)")

Team Sorting: Teams are sorted by tier and then by points (highest to lowest) in the Teams tab

Promotion & Relegation System
End of Season Promotion:

Top 2 teams from Tiers 2-4 are promoted to the tier above
Promoted teams receive skill boosts (+5 to batting/bowling for relevant players, +2 to fielding)
End of Season Relegation:

Bottom 2 teams from Tiers 1-3 are relegated to the tier below
Season End Dialog:

"Tier Changes" tab showing all promotions and relegations
Option to view detailed tier standings
Tier Standings Dialog:

Shows complete standings for each tier
Highlights promoted and relegated teams
Displays team performance metrics (matches, wins, losses, points, NRR)
Fixture Generation
Tier-Based Fixtures:

Tier 1: Teams play each other twice (home and away)
Tiers 2-5: Teams play each other once
Fixtures are generated within tiers only
Fixture Display:

Shows tier information for each match
Organizes fixtures by tier
Player Development
Youth System
Youth Players:

Each team has youth players in Tier 5
Youth players have reduced skills compared to main team players (-25 skill points)
Associate Team Youth System:

Associate teams (Tiers 2-4) maintain 20 players with proper role distribution:
10 batters (various types)
2 allrounders
6 bowlers (various types)
2 wicketkeepers
Tier-Specific Skills:

Player skills are generated based on their tier:
Tier 1: 100% base skill level
Tier 2: 70% of base skill level
Tier 3: 60% of base skill level
Tier 4: 50% of base skill level
Tier 5 (Youth): 105% of base skill level (slight boost for development)
Youth Promotion:

Youth players can be promoted to main teams
Youth promotions are shown in the season end dialog
Player Progression
Skill Development:

Players improve based on performance
Promoted teams' players receive skill boosts
Role-Based Skills:

Skills are generated based on player roles:
Batters have higher batting skills
Bowlers have higher bowling skills
Allrounders have balanced skills
Skills are adjusted based on tier level
World Cup System
World Cup Tournament:

Features top international teams (Tier 1)
Group stage followed by knockout rounds
Comprehensive statistics tracking
World Cup Cycle:

4-year cycle with statistics tracking
Player performance boosts based on World Cup performance
Allrounders get +3 skill boost, top batters/bowlers get +2
User Interface Enhancements
Teams Tab:

Teams displayed with tier information (e.g., "India (T1)")
Teams sorted by tier and then by points
Complete team statistics
Season End Dialog:

Youth promotions tab
Tier changes tab
Significant changes tab
Youth averages shown when abilities are hidden
Tier Standings:

Dedicated dialog showing standings for each tier
Promotion/relegation indicators
Performance metrics
Additional Features
Save/Load System:

Save and load games with all tier information preserved
Compatible with the new game format
Team Selection:

Select teams from any tier for matches
Team selection dialog shows tier information
Statistics Tracking:

Comprehensive statistics for all teams and players
Statistics tracked separately for each tier
World Cup statistics tracked separately
Player Management:

Edit player abilities
View detailed player profiles
Track player development over time
This comprehensive tier system creates a dynamic cricket world with promotion/relegation drama, player development pathways, and realistic progression for associate teams1753101086654.png
 

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