Review: Review With Few Suggested Improvements

xeeks

School Cricketer
Joined
Feb 8, 2015
Location
Maldives
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Steam PC
I bought the physical copy of the game from Australia and had to ship it back to me, it obviously costed me more than usual, but it was totally worth it. I love the game and by far the best cricket game I have ever played.

Graphics is beautiful and grass is awesome and also with controls you guys have done a great job and provided us with a wide range of shot options.

However there are still things which I would like to see improved. Such as....

1) Detailed statistics of batsman shown when he is walking into bat. Like his previous best score which is missing now.

2) I have no idea if I walk into bat if it's a power-play or not well I have to check the field of the opposition and figure it out my self. Solution is to provide Letter "P" Like P1, P2... like that in the scoreboard or provide different color for scoreboard in power-plays.

3) I like not having a radar showing field placements. BUT there are some matches I do need it if I'm in a hurry and have to avoid looking around to save time. Radar option on/off will do just fine.

These are small changes that would go a long way to improve the game...
 
I bought the physical copy of the game from Australia and had to ship it back to me, it obviously costed me more than usual, but it was totally worth it. I love the game and by far the best cricket game I have ever played.

Graphics is beautiful and grass is awesome and also with controls you guys have done a great job and provided us with a wide range of shot options.

However there are still things which I would like to see improved. Such as....

1) Detailed statistics of batsman shown when he is walking into bat. Like his previous best score which is missing now.

2) I have no idea if I walk into bat if it's a power-play or not well I have to check the field of the opposition and figure it out my self. Solution is to provide Letter "P" Like P1, P2... like that in the scoreboard or provide different color for scoreboard in power-plays.

3) I like not having a radar showing field placements. BUT there are some matches I do need it if I'm in a hurry and have to avoid looking around to save time. Radar option on/off will do just fine.

These are small changes that would go a long way to improve the game...

For 2 I think if you press down it will show you when the powerplay is on or not.
 
Though PowerPlay overs can be checked via left button on the d-pad but it is upto you to check. AI by itself won't mention it on the UI or over commentary. Definitely, something that should be fairly straight forward to fix.
 
It's a great game but would disagree about the visuals, they could really do with an upgrade in the next title especially when in comes to the crowd. I understand why this time around the 360 and XB1 versions are pretty much identical but I would pretty disappointed if next time around the extra power of this gen wasn't used for some visual upgrades. The most difficult part of a cricket game has been nailed though the mechanics and controls are pretty much perfect, batting and bowling are both engaging in the sense that the controls match what you're doing so well and to a certain point it feels like the action is responsive to your input my friend who hates cricket even really enjoyed playing it but I have other situations that aren't really huge deals but could be added in a future title as the basics have been worked out this time around.

What I would like to see in the next title is a more expansive reward system where you get rewarded for appropriately for how you play, Imagine a contextual system that would for batting award a number 11 batsman more for a century than an opener, rewards for steadying the innings after a series of quick wickets, high strike rate rewards, rewards for getting your team off to a quick start or boosting the total at the tail end of the innings,reward for how much of a contribution made to the innings (a century when your team makes 400 should give you less than when you score and century and your team makes 130), lowering a high required run rate to and achievable level.

For bowling more reward for removing an opener than a tail ender, breaking a big partnership or removing a set batsman,removing an batsman who's scoring at a fast rate, rewards for lowering the run rate/increasing required run rate or restricting batsman, defending a low total with bowling, rewards for economy rates especially when other bowlers had high ones.

Also for achievements would be cool if they incorporated a lot of real life records into the game for instance highest test score,best bowling figures, fastest century etc that would make getting achievements a lot more interesting and there could be updates so if a real life record is beaten the game would then update giving you a reason to go back and try stay on top, how great would it have been to see AB De Villiers record century on TV then have a challenge pop up in game where you try better him, they could even set up situations where you're dropped in a match with the same teams and run situation the person was when they started their innings.
 

Users who are viewing this thread

Top