Planetcricket Review of Don Bradman Cricket 14

barmyarmy

Retired Administrator
Joined
Mar 12, 2003
Location
Edinburgh
In a running trial the coach watches two athletes run the same time. One is lean, fit and has great technique; the other, carrying extra weight, less fit and making basic mistakes. Who do you choose to train??When I?ve written previous reviews of cricket games, I?ve speculated that maybe we?ll never see a game that feels like cricket. Maybe it?s just too hard to get right. Is International Cricket 10 the glass ceiling for what is possible?

Cricket gaming has had its iPhone moment. Don Bradman Cricket 14 does not feel like a polished game, it does not feel like it should have anywhere near as many bugs as it does, it does not feel like aspects such as AI have been got right yet but it does feel like cricket and it?s amazingly fun to play.

It would be impossible to start this review without paying tribute to what Big Ant have done with the control system. Changing something as fundamental as the ?watch pitch marker, choose shot, wait for ball for come? model was always going to be high risk. Not just because you have to find something better to replace it with but because cricket gamers are used to pitch-it-on-the-circle. For many that is cricket gaming. Don Bradman Cricket makes clever use of the two analogue sticks requiring shot placement to be about more than a button press. It?s hard, it requires concentration and there?s a steep learning curve but the level of satisfaction gained from getting it right is correspondingly higher.


For bowling too, accepting that most bowlers aren?t Glenn McGrath, DB14 does not allow you to place the ball on a sixpence, delivery after delivery. ?Once again the analogue controls determine the line bowled and the release point when previously all that bowling involved was making a button press before the no ball line. As someone who enjoys bowling more than batting in cricket games anyway I look forward to mastering this new system (which may take some time!). Ultimately the mechanics of the new system are more important than whether or not it?s too easy to get wickets (and it is at present) as that can be fixed and adjusted.

The second fundamental change made by Big Ant is the introduction of a first player career mode. As someone who has been personally pleading for such a mode for years it?s great to see it not only implemented but implemented well. Starting as a 16-year-old you gradually train your skills and improve your player until you?re good enough to be selected for your national side. All parts of the match not directly involving your player (including fielding) can be simulated, which speeds the process up considerably, and you can choose to work your way up through the Australian or English system. Or, thanks to the imaginative Cricket Academy any system you care to mention provided you or someone else has created the teams and players. This kind of depth will ensure longevity and hours of serious enjoyment.


This game has been in development for a long time and was initially scheduled for a 2013 release so it isn?t possible to give Big Ant a complete pass when it comes to bugs and other issues. There has been time to get things right and some aren?t. As I?ve said in the past issues such as AI pacing and field settings are hard to get spot on in a first iteration and tend to evolve organically as the franchise develops. Other issues though such as superhuman fielders, poor runouts and online play can really ruin the player experience. The latter in particular needs serious attention. Several of the games I?ve played, including ones against other players in the UK, have been laggy, unresponsive, almost impossible to follow what is actually happening and have fairly quickly crashed on me ? crashing my whole PS3 system. Many others players are reporting similar issues. Additionally with no on-screen overlay help available you can forfeit a match simply by being unable to work the complex bowling system. If the issues are eventually sorted this will be an excellent element of the game, with the option to save and continue online test matches offering capability previously undreamt of.

So does it feel like cricket? It does and it doesn?t. It could. A bugbear of mine in cricket games has always been modes of dismissal. If you break down test dismissals by type?you would see that about 16% are bowled, 17% lbw, 18% caught behind, 40% caught (non-keeper) and 3% runouts. Unfortunately I?ve not found any data on types of outfield catch but I would estimate about half to be slips catches. In a typical test innings you could expect 2 bowled, 2 lbw, 2 caught by the keeper, 2 caught in the slips and 2 caught elsewhere. Clearly this is a very inexact science and quality of bowling ingame also has a big effect on how batsmen are out but I, and I?m not alone on this, am yet to see a slips catch. Lots of plays and misses but very few edges. Dismissals tend to be leading edges to mid on, mid off and the bowler. This might be because the basic batting stroke is too aggressive but ultimately it takes away from the immersion of the game. Nor is it easy to fix. The design behind games is often finely balanced and changes can have knock-on effects. It is though important to note that real physics is at play in the bat and ball interactions in this game and that markedly reduces the predictability and increases the realism.


Recent cricket games, despite the strides and improvements they have made have been fundamentally superficial. Don Bradman Cricket is certainly not. The sheer amount of depth and thought in this game is in itself an excuse for the game not feeling totally polished. There is just so much in this game that it would be impossible for everything to have been fully tested and stretched. In the past new cricket releases have felt like little more than a cynical attempt to get our money with a glorified roster update usually brought out to coincide with one licensed event or other. Either that or they have fallen down at the sheer scale of the task of creating a playable and enjoyable game. The ?best cricket game ever? clich? doesn?t even feel like a fair fight. Don Bradman Cricket is a serious heavyweight product and will continue to stand up well long after other games have been forgotten.

Big Ant haven?t so much raised the bar with this game as changed the sport. This title is ground-breaking for the way in which it has introduced new control systems and created a first person career mode. Nothing will ever be the same again. Just as importantly Big Ant Studios are not EA Sports. Issues will be resolved by the developers, bugs will be patched and they will take what they?ve learnt to turn their athlete into a lean, mean run-machine: a real world-beater; a Bradman.




Summary

-ve Controls hard to pick up even with tutorial and manual

-ve AI pacing and field settings

-ve Fielder speed and runouts

-ve Lack of behind the wicket catches

-ve Online



+ve Control system

+ve Physics system

+ve Career mode

+ve Practice mode

+ve Replace all teams


Gameplay ? 85. Better than anything before it but still room for improvement

Longevity ? 90. Excellent with career mode and massive customisation of tours and tournaments available through Cricket Academy

Patching ? 80. Not totally applicable for the console versions. Players and teams can be edited to your heart?s content. Real logos, bats and kits cannot. Score may change after PC version release.

Graphics ? 78. Fluid animations make up for slightly under par graphics.

Overall ? 86. So much potential. A great debut and hopefully more to come in the future.



Note: the above review and scores are based on the unpatched version of Don Bradman Cricket 14 for PS3. Planetcricket.net may revise the above review and scores in light of changes in the game as a result of released patches. Overall score is not an average and different categories carry different weighting.





Article by barmyarmy - Read More...
 

whiteninness

Panel of Selectors
Joined
Dec 13, 2003
Online Cricket Games Owned
Nice review mate, but I definitely don't think that the tone of your review and the negatives listed corresponds to an 86.

I think that the poor AI could be compensated if the online were fun. I remember AFL Live where I barely ever played against the computer but had an epic time online for 100s of games. That doesn't seem possible here, at least in the unpatched version.
 

whiteninness

Panel of Selectors
Joined
Dec 13, 2003
Online Cricket Games Owned
Yeah, putting a score on it was really tough. This game could be amazing but that's going to require a sequel I suspect.

True. Hopefully it doesn't go the way of AFL Live though, which had a great base but was never followed up (probably wasn't BA's fault, I'm sure).

I'm surprised there is discussion of new features like online tournaments though, given that online single matches don't seem to work right now.

The game seems, unbalanced. I don't mean that in terms of cricket, but in terms of features.

There are some things that are incredibly deep, like the match and tour designer, the batting, bowling and fielding controls, cricket academy etc. Heck, you can even play the game in black and white if you want.

On the other hand, there are some basic things that are missed/gotten wrong, like Mitchell Johnson bowling 110 km/h after 2 overs and 6 fielders on the boundary to start a test. Superhuman fielders...

----------

Not for me it wouldn't as would mean poor career mode, couldn't play test matches etc

The poor AI seems to largely be something that shows up over a whole game though, and is less apparent when you're just one of 11 players. I'm not saying it's not noticeable in career mode, but I'm not sure it prevents games from being fun.

As for test matches, theoretically they should be playable online with the only save but that would require a very dedicated friend, a stable connection and bug-free. Right now that's not the case.

And of course, it depends on what you want. Online isn't for everyone and to find good players online can be tough. I don't think that online should have to "save" a video game (I don't think Bradman 14 needs saving, it still looks incredibly fun but just flawed in certain areas) but it certainly can add life to it. I dare say online extended Ashes 09 for a while, longer than IC 2010. Probably the same can be said for AFL Live.
 

zimrahil

Retired Administrator
PlanetCricket Award Winner
Joined
Apr 4, 2001
Location
Birmingham, England
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Xbox 360
  2. Don Bradman Cricket 14 - Steam PC
----------


The poor AI seems to largely be something that shows up over a whole game though, and is less apparent when you're just one of 11 players. I'm not saying it's not noticeable in career mode, but I'm not sure it prevents games from being fun.

As for test matches, theoretically they should be playable online with the only save but that would require a very dedicated friend, a stable connection and bug-free. Right now that's not the case.

And of course, it depends on what you want. Online isn't for everyone and to find good players online can be tough. I don't think that online should have to "save" a video game (I don't think Bradman 14 needs saving, it still looks incredibly fun but just flawed in certain areas) but it certainly can add life to it. I dare say online extended Ashes 09 for a while, longer than IC 2010. Probably the same can be said for AFL Live.

Yeah fair points - I dont want to play tests online and want to bowl in career against good AI hence my viewpoint, but if online is your bag then yes good online will certainly compensate for poor AI :thumbs
 

gamer22

Club Captain
Joined
Aug 11, 2013
Online Cricket Games Owned
Your score doesn't match with the review. Your review is inclined toward negativity more. I liked your review but I think should elaborated more about positive things as well. After reading your review I would summarize the game as following:
1) A complete overhaul of the cricket game.
2) a lot of bugs
3)online mode sucks
4)AI is still messed up
5)Much needed career mode
6) A lot of potential not fulfilled
7)Far from perfect but enjoyable.
 

barmyarmy

Retired Administrator
Joined
Mar 12, 2003
Location
Edinburgh
I don't think it is inclined towards negativity. There are some really big positives that outweigh the negatives. As I said I think that most the problems are ones that just take time to get right but the underlying structure of the game is top rate.
 

whiteninness

Panel of Selectors
Joined
Dec 13, 2003
Online Cricket Games Owned
I agree that the structure is top-rate, but is that enough?

The sponge is very nice, but the icing leaves a bitter taste in the mouth....

How would you rate the cake then?
 

Biggs

This guy gets it
BGZ..
Joined
Jul 8, 2009
Profile Flag
New Zealand (Silver Fern)
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - PS3
  2. Don Bradman Cricket 14 - Steam PC

Biggs

This guy gets it
BGZ..
Joined
Jul 8, 2009
Profile Flag
New Zealand (Silver Fern)
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - PS3
  2. Don Bradman Cricket 14 - Steam PC
I like a good bit of wordsmithery...
 

fanirama

Club Captain
Joined
Nov 19, 2004
Location
USA
Online Cricket Games Owned
Decent review. I am close in my thinking as well. The bugs are very frustrating and shocking given the quality of the rest of the package.

Still, this being version 1, I can sympathize to an extent. I still have paid full price for the product so normally you'd expect full value for the money. This is true for games as well as any other product.
However, the game has potential and next iterations will need to build on this.
 

Mr Snrub

International Coach
Joined
Aug 7, 2006
I think it's a good review, but as things stand right now, pre-patch, I think the game could be much better. There have been some amazing things achieved, but we're still not quite there, to where it looked liked things will be. That may change soon enough though.
 

harishankar

Panel of Selectors
India
CSK
Joined
Jan 31, 2006
Location
India
Profile Flag
India
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - PS3
Thanks for a good, balanced review. Looking forward to playing this game myself.
 

Users who are viewing this thread

Top