sid_19840
International Coach
'Ultimate' AI Patch by sid_19840
1)The major issue i.e the fielding bug has been reduced,although it still
exists.It seems the bug can't be totally remove by editing the AI but
misfielding has become a lot more rare especially in ODI's.
2)Proper timing of power shots pays a lot more dividence as ball's may
clear the rope(if timed properly) and you won't see the long-on and long-off
fielders always catching power shots as originally.
3)On the other hand ball's not meant to be hit can be caught in the infield
itself if power-shots are tried.So its a fine balance.
4)Other aspects have been greatly improved such as autoplay scores,cpu batting and
bowling and a load more.
For the full details go to http://www.planetcricket.org/forums...ead.php?t=12947
Ultimate AI v1.2
Changes from v1.0
------------------
1)Favours Intermediate players:Suited to intermediate players who like
piercing the fields for boundaries.
2)Shots tweaked:Shots like,cover drive,straight drive,pull,and other
shots have been tweaked for optimum performance.
3)AI pacing:The CPU while changing innings paces its innings according
to the target.For those who want to use this feature,they can choose to
change the three files provided inside accordingly from the sub-zip files,
for those who want to save themselves from this can use the default
pacing files which are present in the main zipfile.
4)Challenging yet easy:A special feature has been added where six hit
shots particularly through the leg side,if timed properly may even
clear the ropes but if timed slightly incorrectly may end up being
caught.
5)Customised fields for odi's:A special customised set of fields have
been used directly from the fields used in real cricket matches where
the cpu(and user) sets his fields according to the game situation.
Also major bug corrected is that in the first fifteen overs there are
always two catching fielders.
6)Other small changes.
Installation:Install the two .big files to your cricket 2005 root
directory.For those who want to use the seperate cpu pacing.Install
them to your root directory according to the situation.
ODI Fields-Use Field Editor v1.1 to import the fields.
For any comments or suggestions visit my AI thread
Ultimate AI v2.0
Changes from v1.2 & v1.0
-------------------------
1)Three different AI's for begginers,intermediates and expert players with
features including,
a)Edges varied according to difficulty
b)Ease of shot making varied according to difficulty
c)Cpu Aggression
d)Various other factors
2)Shots tweaked:All the shots have been tweaked according to AI difficulty level
and for optimum performance.
3)AI pacing:The CPU while changing innings paces its innings according
to the target.For those who want to use this feature,they can choose to
change the three files provided inside accordingly from the sub-zip files,
for those who want to save themselves from this can use the default
pacing files which are present in the main zipfile.(Still remaining frm v1.2)
4)Feedback based:A lot of the feedback and suggestions from the previous
versions have been looked
at and most of them have been implemented.
5)Customised fields for odi's & Tests(in xml):A special customised set of fields
have
been used directly from the fields used in real cricket matches where
the cpu(and user) sets his fields according to the game situation.
Also major bug corrected is that in the first fifteen overs there are
always two catching fielders.The test fields have also been corrected where
there were a lot
of misfields.
6)Realism:The Ai and the fields have been tried to be made as realistic as
possible to the original
game.
7)Other small changes.
Installation:After selecting the zip file which suits your difficulty,install
the two .big files
to your cricket 2005 root directory.For those who want to use the seperate cpu
pacing,install
them to your root directory according to the situation.
Fields(ODI's and Tests):Just extract all the .xml files to your root directory.
Ultimate AI v3.0(B)
Changes from V2.0
1)ODI Fields have been tweaked.
2)The config files have been tweaked for better gameplay.
3)The Swing factor has been improved.
4)Other Minor changes.
General Features
1)Singles are easier to get and it is tougher to pierce the field in ODI's.
2)Some shots such as the straight drive and the cover drive are much easier to play.
3)The cursor is visible in easy mode,smaller in normal mode and barely visible in the hard mode,thus offering variety to different types of gamer's.
4)Fields have been simulated to represent realisitic fields in both ODI's as well as tests.
5)The CPU is aggressive in chasing targets especially in odi's and play's according to the situation.
Installation:Extract all the contents in the zip file to a folder of your choice,install the two .big files
to your cricket 2005 root directory.
Fields(ODI's and Tests):Just extract all the .xml files to your root directory.
For any comments or suggestions please post here
Siddharth(sid_19840)
1)The major issue i.e the fielding bug has been reduced,although it still
exists.It seems the bug can't be totally remove by editing the AI but
misfielding has become a lot more rare especially in ODI's.
2)Proper timing of power shots pays a lot more dividence as ball's may
clear the rope(if timed properly) and you won't see the long-on and long-off
fielders always catching power shots as originally.
3)On the other hand ball's not meant to be hit can be caught in the infield
itself if power-shots are tried.So its a fine balance.
4)Other aspects have been greatly improved such as autoplay scores,cpu batting and
bowling and a load more.
For the full details go to http://www.planetcricket.org/forums...ead.php?t=12947
Ultimate AI v1.2
Changes from v1.0
------------------
1)Favours Intermediate players:Suited to intermediate players who like
piercing the fields for boundaries.
2)Shots tweaked:Shots like,cover drive,straight drive,pull,and other
shots have been tweaked for optimum performance.
3)AI pacing:The CPU while changing innings paces its innings according
to the target.For those who want to use this feature,they can choose to
change the three files provided inside accordingly from the sub-zip files,
for those who want to save themselves from this can use the default
pacing files which are present in the main zipfile.
4)Challenging yet easy:A special feature has been added where six hit
shots particularly through the leg side,if timed properly may even
clear the ropes but if timed slightly incorrectly may end up being
caught.
5)Customised fields for odi's:A special customised set of fields have
been used directly from the fields used in real cricket matches where
the cpu(and user) sets his fields according to the game situation.
Also major bug corrected is that in the first fifteen overs there are
always two catching fielders.
6)Other small changes.
Installation:Install the two .big files to your cricket 2005 root
directory.For those who want to use the seperate cpu pacing.Install
them to your root directory according to the situation.
ODI Fields-Use Field Editor v1.1 to import the fields.
For any comments or suggestions visit my AI thread
Ultimate AI v2.0
Changes from v1.2 & v1.0
-------------------------
1)Three different AI's for begginers,intermediates and expert players with
features including,
a)Edges varied according to difficulty
b)Ease of shot making varied according to difficulty
c)Cpu Aggression
d)Various other factors
2)Shots tweaked:All the shots have been tweaked according to AI difficulty level
and for optimum performance.
3)AI pacing:The CPU while changing innings paces its innings according
to the target.For those who want to use this feature,they can choose to
change the three files provided inside accordingly from the sub-zip files,
for those who want to save themselves from this can use the default
pacing files which are present in the main zipfile.(Still remaining frm v1.2)
4)Feedback based:A lot of the feedback and suggestions from the previous
versions have been looked
at and most of them have been implemented.
5)Customised fields for odi's & Tests(in xml):A special customised set of fields
have
been used directly from the fields used in real cricket matches where
the cpu(and user) sets his fields according to the game situation.
Also major bug corrected is that in the first fifteen overs there are
always two catching fielders.The test fields have also been corrected where
there were a lot
of misfields.
6)Realism:The Ai and the fields have been tried to be made as realistic as
possible to the original
game.
7)Other small changes.
Installation:After selecting the zip file which suits your difficulty,install
the two .big files
to your cricket 2005 root directory.For those who want to use the seperate cpu
pacing,install
them to your root directory according to the situation.
Fields(ODI's and Tests):Just extract all the .xml files to your root directory.
Ultimate AI v3.0(B)
Changes from V2.0
1)ODI Fields have been tweaked.
2)The config files have been tweaked for better gameplay.
3)The Swing factor has been improved.
4)Other Minor changes.
General Features
1)Singles are easier to get and it is tougher to pierce the field in ODI's.
2)Some shots such as the straight drive and the cover drive are much easier to play.
3)The cursor is visible in easy mode,smaller in normal mode and barely visible in the hard mode,thus offering variety to different types of gamer's.
4)Fields have been simulated to represent realisitic fields in both ODI's as well as tests.
5)The CPU is aggressive in chasing targets especially in odi's and play's according to the situation.
Installation:Extract all the contents in the zip file to a folder of your choice,install the two .big files
to your cricket 2005 root directory.
Fields(ODI's and Tests):Just extract all the .xml files to your root directory.
For any comments or suggestions please post here
Siddharth(sid_19840)
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