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Requests Accepted TekkogsSteve's creations

Discussion in '(Planet)Cricket Academy' started by TekkogsSteve, Jan 22, 2017.

  1. TekkogsSteve Club Captain

    TekkogsSteve
    Joined:
    Aug 6, 2016
    National Team:
    Domestic Team:
    Caley Highlanders, NW Warriors, Karnataka
    Probably my best work so far, Loughborough Lightning kit. For some reason it wont let me import text so Id be grateful if @wasteyouryouth could add the Loughborough University and KSL logos and reupload.
    SHAREfactory™_20170128220711_.gif
     

    Attached Files:

    ajrnsw87, wasteyouryouth and funnyadit thanked this.
  2. wasteyouryouth County Cricketer

    wasteyouryouth
    Joined:
    Apr 12, 2014
    Location:
    UK
    If you want to update it I've uploaded Loughborough Uni and KSL logos to the academy.
     
    TekkogsSteve said thanks for this.
  3. inertSpark Associate Captain

    inertSpark
    Joined:
    Jun 30, 2014
    National Team:
    England
    Domestic Team:
    Yorkshire C.C.C.
    Location:
    Yorkshire, UK
    What program are you using? There are certain ways you can save the SVG to optimize it and cut down the node count & file size. I can only show you for Inkscape, so if you're using Illustrator, then I can't help.

    It won't import the text because you must convert it from a text object to a path object first, otherwise the game will not render it.
     
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  4. TekkogsSteve Club Captain

    TekkogsSteve
    Joined:
    Aug 6, 2016
    National Team:
    Domestic Team:
    Caley Highlanders, NW Warriors, Karnataka
    I'm using inkscape, is converting it to an object done by clicking path, object to path, coz I tried that and it still didn't work, or am I missing something really obvious.
     
  5. inertSpark Associate Captain

    inertSpark
    Joined:
    Jun 30, 2014
    National Team:
    England
    Domestic Team:
    Yorkshire C.C.C.
    Location:
    Yorkshire, UK
    Yeah that's how it should work. Be wary that each object is treat as a single layer when you import it. if you end up with too many points for a single layer, the game will either straight refuse to import an object, or it will do so with some shapes missing.

    Text imports best if each character can be assigned it's own layer, unless it is very short words. To do this, you must select the object and choose path>break apart. This splits the text into separate characters. In doing so you will likely have things like the middle of the letter 'O' and Ps, Bs etc filled in with solid colour. To fix this, you can select the main body of each letter first, then holding shift, select the space you want deleting. With both selected choose path>division. This punches the hole back out. Now that you have each character as a separate object, you can also use path>simplify on each individual letter if needed, to reduce the node count.

    I've done two versions of the Loughborough Uni logo for you if you'd like to use them. One white, and one purple (in case it would be needed). Shared as Loughborough White and Loughborough Purple.

    loughboroughwhite.png loughboroughpurple.png
     
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  6. Kiko_97 Panel of Selectors

    Kiko_97
    AKA:
    LCCCKiko
    Joined:
    Aug 5, 2007
    National Team:
    Cymru
    Domestic Team:
    LCCC, Manchester United, Rhyl FC, Wigan
    Location:
    THE NORTH...of Wales
    Thankfully it would appear that Lancashire and Surrey and for the most part Yorkshire use the same kit templates as the men's sides. So i'll do Surrey with the 2017 kit when I get the logo so we have a complete team
     
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  7. Daksh7 Club Cricketer

    Joined:
    Oct 15, 2015
    @TekkogsSteve To help you make Chennai Super Kings and Rajasthan Royals i have made uploaded a base CSK with correct stadium and Identity and Lineup. Which has 25 Players which is 2015s Roster Therew were 20 linked players and 5 were not in game which i created without faces but they have correct identity Like Birthdays Number Name Roles Nation etc just not faces
    The CSK team i uploaded doesnt have Kit and Logos but my team should help you make it better and fast. I have also done that for RR too will upload it to
    The CSK has sharing id 30268 under author name Daksh Gajjar
    RR base is up too without kits and logos sharing id 30272

    I hope you guys will get the kits and logos done soon
     
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  8. TekkogsSteve Club Captain

    TekkogsSteve
    Joined:
    Aug 6, 2016
    National Team:
    Domestic Team:
    Caley Highlanders, NW Warriors, Karnataka
    @inertSpark thanks, that helps a lot!
    @Kiko_97 ye, I'm already on the Lancashire one, will share once I do the names.
    @Daksh7 thanks. they have been added to my list
     
    Daksh7 said thanks for this.
  9. AliAnsar Club Cricketer

    AliAnsar
    Joined:
    Sep 29, 2012
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    Domestic Team:
    Lahore Qalandars
    Location:
    Atlanta, GA, USA
    @TekkogsSteve hey, was just wondering if you had started on PSL teams and logos?
     
  10. Rohit Basu Banned

    Joined:
    Dec 19, 2016
    Can u please create a batman logo or a superman logo
     
  11. Daksh7 Club Cricketer

    Joined:
    Oct 15, 2015
    TekkogsSteve said thanks for this.
  12. TekkogsSteve Club Captain

    TekkogsSteve
    Joined:
    Aug 6, 2016
    National Team:
    Domestic Team:
    Caley Highlanders, NW Warriors, Karnataka
    I been busy with school for a couple of weeks and haven't been able to get much done. I will try to do more this week
     
    Daksh7 said thanks for this.
  13. pinku Club Captain

    Joined:
    Nov 9, 2008
    Hi @TekkogsSteve just been looking at your uploads on the academy, they look amazing, well done mate.
    If i can make a request please i understand you have enough to do already but if ever it is possible and you would also be interested, i would like you to create the 1st ipl tournament teams i think it was 2008. If you could make kits and logos that would be great. Thanks
     
    TekkogsSteve said thanks for this.
  14. SibiNaayagam Associate Captain

    SibiNaayagam
    Joined:
    Oct 7, 2012
    National Team:
    India
    Domestic Team:
    Chennai Super Kings
    Location:
    Los Angeles, CA, USA
    Daksh7 said thanks for this.
  15. inertSpark Associate Captain

    inertSpark
    Joined:
    Jun 30, 2014
    National Team:
    England
    Domestic Team:
    Yorkshire C.C.C.
    Location:
    Yorkshire, UK
    Most times you can't just take an SVG logo from Wiki and use them in the game. Those logos are optimised for websites which don't really have file size limits. DBC17 has a limit of around 16.5KB, but those logos are 50+KB. They need extra work doing to them to make them work with the game. Most times they contain many layers that are un-necessary and need to be removed or simplified.
     

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