The biggest reason I do not play newer cricket games.

One thing franco's mod does is show the difficulty in getting a balance in bowling being rewarding and enjoyable yet an AI that posted competitive totals and gave a good game.

@sami ullah khan it increases edge, bowled and lbw probability to make a better bowling experience. Made slips necessary which made "captaincy" necessary - thinking where to put fielders, leave a gap but keep a catcher etc. It is phenomenal
 
What exactly did this mod do? I am really intrigued.

Basically it was to make edges and misses closer to reality. But after many updates, now, the batsman plays more appropriately to his skill level too. Next update will include automatic AI mentality override for realistic scoring rates, which currently is manual.

Actually, you need to play it to know the miracle that mod is.
 
One thing franco's mod does is show the difficulty in getting a balance in bowling being rewarding and enjoyable yet an AI that posted competitive totals and gave a good game.

@sami ullah khan it increases edge, bowled and lbw probability to make a better bowling experience. Made slips necessary which made "captaincy" necessary - thinking where to put fielders, leave a gap but keep a catcher etc. It is phenomenal
Only if I had a decent enough PC to test this great sounding mod. I hope I won't have to consider getting a PC again for DBC 17. Bigant should be able to nail it this time.
 

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