cricket_online
ICC Board Member
- Joined
- Nov 5, 2009
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - PS4
Opening this thread about AI Batting in DBC 14 as it has the potential to be a game-breaker in offline mode. I have played DBC 14 for nearly a week now and though it is a huge improvement on cricket games of the past (bar online gameplay), it suffers from one huge flaw, i.e., extremely fragile AI batting. I have played the game on PRO for most part and within a couple of days was able to bundle AI consistently for less than 200.
Since yesterday I ramped up difficulty level to Veteran and surprisingly, AI batting is still not much of an improvement and you still are able to get AI batsmen to get out relatively easily. I haven't tried playing on Legend difficulty yet but surely AI batsmen should be much more competent on PRO and Veteran mode against user/human opponent. If AI batting is not fixed/enhanced in a patch, the game will not be much fun to play in a format longer than T20.
One way to get around the problem is to simulate AI innings as AI puts up a decent score when you simulate, but that takes out the bowling part of things and ends up making DBC 14 as a batting simulator. Fortunately, the issue is not a big concern in career mode as it relies on simulation quite a lot and thus the career player as a bowler is not able to influence the matches all that much, but surely folks averaging less than 20 with the ball as a 16 year old and picking up 3-4 wkts consistently even as a batting all-rounder should point to the flawed AI batting in general.
I've nearly reached a stage where to get a competitive offline game I have to simulate the AI batting coz if I bowl against AI, they will be bundled out cheaply. AI batsmen play way too many shots in the air and even in a Test they don't put a premium on their wkts. I would request Big Ant to look into this issue at the earliest and if possible to patch it in the future as for folks like me who would like to play Tests against AI, the less than solid AI batting is turning into a game-breaker.
Since yesterday I ramped up difficulty level to Veteran and surprisingly, AI batting is still not much of an improvement and you still are able to get AI batsmen to get out relatively easily. I haven't tried playing on Legend difficulty yet but surely AI batsmen should be much more competent on PRO and Veteran mode against user/human opponent. If AI batting is not fixed/enhanced in a patch, the game will not be much fun to play in a format longer than T20.
One way to get around the problem is to simulate AI innings as AI puts up a decent score when you simulate, but that takes out the bowling part of things and ends up making DBC 14 as a batting simulator. Fortunately, the issue is not a big concern in career mode as it relies on simulation quite a lot and thus the career player as a bowler is not able to influence the matches all that much, but surely folks averaging less than 20 with the ball as a 16 year old and picking up 3-4 wkts consistently even as a batting all-rounder should point to the flawed AI batting in general.
I've nearly reached a stage where to get a competitive offline game I have to simulate the AI batting coz if I bowl against AI, they will be bundled out cheaply. AI batsmen play way too many shots in the air and even in a Test they don't put a premium on their wkts. I would request Big Ant to look into this issue at the earliest and if possible to patch it in the future as for folks like me who would like to play Tests against AI, the less than solid AI batting is turning into a game-breaker.
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