The only trait that has worked so far in big ant productions for batsmen (as I haven't played the latest patch) is overall batsmen skill ... And in DBC14 even that was useless.
Are we not getting ahead of ourselves here?
I agree that attributes and skills are not particularly apparent and I don't see how attributes for six shot types will have more than a blanket impact when you can play in 360 degrees. If a batsman plays based on his overall skill level that's ok for me, I'd rather know that than having to spend time working it out but I can live with it.
Besides, unless there was some kind of Football Manager style research/scouting programme, with people going out and scouting players on all their skills and attributes, what does it matter? Also, there are only approx 100 actual players on the game. Everyone else is not real.
I actually think the attributes/skills were far better on DBC 14 (straight bat, cross bat, back foot, front foot etc).
From my point of view this sort of thing is about impacting in-match behaviour based on what, in this game, matter: timing, confidence and mentality (I know that's not always clear). Surely the example of a 'Finisher' trait/skill - where a batsman gets a little confidence boost when they come in - is not beyond the realms of possibility.