sunsamrat1980
Club Captain
This is another creative thought that stuck me. We would be now able to remove/edit stadiums from the game. This would be good on those low configuration machines where the game runs slow due to CPU required to load the high profile stadiums.
The 3d component of the game is stored in DTS format and stadiums are stored in stadium1.dts, stadium2.dts, etc... Someone who is good in editing can create stadiums like Lords, MCG, etc. in 3ds Max and import it in DTS format and eventually use it in the game. The TAOC team who is creating stadiums can also contribute to this part if they wish to.
Here is the screenshot of the game with stadiums removed. This is Grand Central stadium and I have copied the stadium1.dts file to data\stadiums\stadium1\stadium1_day\
The 3d component of the game is stored in DTS format and stadiums are stored in stadium1.dts, stadium2.dts, etc... Someone who is good in editing can create stadiums like Lords, MCG, etc. in 3ds Max and import it in DTS format and eventually use it in the game. The TAOC team who is creating stadiums can also contribute to this part if they wish to.
Here is the screenshot of the game with stadiums removed. This is Grand Central stadium and I have copied the stadium1.dts file to data\stadiums\stadium1\stadium1_day\

