TAOC - Fact List

jkartik

Chairman of Selectors
Joined
May 7, 2005
Location
Mumbai,India
Online Cricket Games Owned
ok, some of them are in the features list,some are not.
the main reason for this thread is to be as transparent
as possible so that no member would feel cheated and we wont want
to be labeled as "Liars" ! this list will be updated as the game
progresses.

Things That are present in TAOC that are NOT present in EA / Codies cricket series :-

1.) First Up, Plain And Simple - Realistic gameplay !!

2.) Realistic physics. The cricket ball will move realistically.

3.) Stat-Tracking.

4.) View replays of your favourite moments!

5.) Awesome batting includes many different strokes on the front and back foot.

6.) It is the first game to pioneer a stamina system for batsman which recreates the fatigue which is part of a long innings.

7.) dew factor For ODIs in the subcontinent. That is, it would favour the side batting second under lights.

8.) players like tendulkar / symonds can bowl medium pace, offspin etc.
so if we select part-time bowlers, there would be an option to choose whether we want to bowl leg / off / medium etc.....

9.) McGrath would bowl 80% of his deliveries in the similar area becuase he is very consistant with his bowling. where as brett lee would bowl 65% on the proper line.

10.) There Would be tentative pushes by the AI which will result in more edges
and a bowler like mcgrath can take advantage of his seaming ability.

11.) We would be able to select any headgear (cap,helmet etc) in between overs from
the menu.

12.) Player likenesses. Witness the Tall & skinny Mcgrath bowling to the Short & chubby Tendulkar.

13.) totally free cam can be used to select any default camera angle view and also in replays, no restrictions to angle or zoom.

14.) You can choose the people that will umpire your match from the official ICC panel.(will be available via patch)

15.) Dynamic weather conditions and lighting effects. It may begin to rain and it will get darker throughout a day!
And not like EA where the rain continues throughout the day :rolleyes:

16.) Duckworth Lewis system

Things That WONT be there :-

1.) Classic Matches (too much time & research required)

2.) Domestic Teams / cups / leagues (may be as an addon)

3.) Presentation After the match (unecessary)

4.) Licenses (Fixable via patch)

5.) Authentic Batting and bowling Styles.(very hard to do as anims are done by hand)

6.) Snickometer,Hawkeye,Ultra Motion.(money constrains)

7.) Next Gen Graphics.(limited technology / sources)

8.) Manual LBw Appeal Button (not necessary)

9.) Career Mode (too time consuming)

10.) Ball Smashing the pavillion windows :rolleyes:

11.) Authentic Faces.(gameplay more imp than graphics)

Things That Would Be Editable :-

AI
Bats
Kits (Jersey,Pads,gloves,helmet etc)
Adboards
Pitchmats
Grass
Turfs
Faces
Hair
Overlays
menu graphics
Rosters(stats,attributes)
Teams
Competitions/tours
Sounds

Things That Would NOT Be Editable :-

Source code(obviously) :rolleyes:
Animations
Player models
Stadiums
 
Last edited:

handsome

International Coach
Joined
May 22, 2004
Location
New Bombay
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Steam PC
Yeah looks good to me........

Will the player's rating grow as he progresses........
Also will the game take note that a record is broken or say Dhoni is making his 20-20 debut
 

manee

Chairman of Selectors
Joined
Jul 1, 2005
Location
England
Online Cricket Games Owned
11.) Authentic Faces.(gameplay more imp than graphics)

I thought that faces were being made by the planetcricket community.
 

BigCrickNan

Chairman of Selectors
Joined
Sep 11, 2005
4.) Licenses (Fixable via patch)

Does this mean the game is being commercialy released then?
 

zimrahil

Retired Administrator
PlanetCricket Award Winner
Joined
Apr 4, 2001
Location
Birmingham, England
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Xbox 360
  2. Don Bradman Cricket 14 - Steam PC
Drewska said:
4.) Licenses (Fixable via patch)

Does this mean the game is being commercialy released then?


Yes I was wondering that also?
 

Skater

ICC Chairman
Joined
Jan 12, 2004
Profile Flag
England
I was talking to JK earlier. No it doesn't mean the game is being commercially released. We just don't want to take the risk of having our rear ends sued. :o
 

Kshitiz_Indian

Executive member
Joined
Apr 9, 2006
Location
New Delhi, India
Yes, i mean its always better. When you can care to download a 1gb + game, why cant you download another 1 mb just to make sure our wonderful Paul doesnt go to Jail ? :p
 

Chuckles1991

School Cricketer
Joined
Mar 10, 2007
Online Cricket Games Owned
Could you give an example of the unlicensed name for some of the players just for the sake of it?
 

manee

Chairman of Selectors
Joined
Jul 1, 2005
Location
England
Online Cricket Games Owned
Obviously has not been decided yet but stuff like Gilchurch and Heedon are examples.
 

Kev

Chairman of Selectors
Joined
Jun 19, 2004
Online Cricket Games Owned
I know you say that a manual appeal button isn't necessary but I would really like this feature to be in a cricket game, lets face it in real life if you don't appeal it wont be given.
 

manee

Chairman of Selectors
Joined
Jul 1, 2005
Location
England
Online Cricket Games Owned
I know you say that a manual appeal button isn't necessary but I would really like this feature to be in a cricket game, lets face it in real life if you don't appeal it wont be given.

It is one of those features which will take time to implement and may not have complete positive responce considering it will be a chore to appeal for everything...

What is your view on a slip catching system in which a button appears above the fielder's head and you must press it to catch it, in time, or else drop it. The harder the catch, the more obscure the button (X on ps2 controller being least obscure and e.g. R3 being most obscure).
 

Kev

Chairman of Selectors
Joined
Jun 19, 2004
Online Cricket Games Owned
I dont think it would be that hard to implement a manual appeal button, you just have the same system as an automatic except a button must be pressed.

I dont like the idea of different buttons for catching, would be extremely confusing, much rather have a variable timing window (short for hard catches, longer for easier ones)
 

AbBh

Panel of Selectors
Joined
Jan 13, 2007
Online Cricket Games Owned
i think manual appeal should be in the game it's definately more realistic and it shouldnt be hard to implement it should be easier to implement than automatic appeal.
coz if the user presses the button only then the appeal is made,the game doesnt decide when to appeal.
 

Users who are viewing this thread

Top