I worked out a setting to player skills where
Edges can be increased
Bowling
Bowler Fast
Strenght 95
Run speed 89
Muscle. 85
Cardio 81
Agility 90
Judgement 40
Bowling speed 100
Swing 100
Seam 100
Accuracy 100
Stock ball 100
Yorker 100
Slower ball 50
Bouncer 100
Batting
Judgement 60
Agility 80
Cardio 80
Muscle 80
Run 90
Strenght 80
Footwork 60
Control 70
Attacking 80
Defending 100
Drive 50
Cut 60
Hook 100
Glance. 100
Sweep 70
Special 80
Try this combination with a bit of tweak with sliders.
Later set which is comfortable and what suits
Sliders settings I am testing will post soon
How can you call the game perfect then. The idea of any game shouldn't be tinkering with base skills, to make it playable.
@MattW One addition I was hoping to see was having the Ball Visibility marker to be made independent of the Batting Modifiers. I don't mind playing at hardest, but the marker comes in pretty late, to make any judgement, and Hard has become very easy to bat on. The Batting Sliders don't seem to work, I have set them all to 100, at Hardest, but the gameplay pretty much stays the same